69f6e41f [linux] fix XI_FindFolders in Linux
7d395a7b conan: fix missed mimalloc-redirect.dll
e8c86611 anotther fix for dynamic ships lights
a9e3785b Revert "another ships ligths fix, revert some changes"
21081d67 another ships ligths fix, revert some changes
055f5076 [linux] fix LifecycleDiagnosticsService initialization
ecd12523 conan: split Windows/Linux parts and __intall_lib->__install_lib
33fe9f26 CTechnique: fix reading SlopeScaleDepthBias from memory
ee489815 [sailors] sailor_waypoints: fix reading on linux
e3082529 [sailors] fix the rest of rand()
48260012 CTechnique: fix flickering shadows on Linux
d7fe2841 [linux] fix loading textures with relative paths
a940cfd6 [linux] ScanResourcePaths now checks current path and executable path
68128601 [linux] fix sounds/music in Linux
fde7e320 [linux] fix TextureLoad with double path separators
cbbc64d3 file_system: improve ConvertPathResource feature for created save files
8d742049 [linux] fix loading data from save folder
3c6f41de [linux] first version for resource paths handling on Linux
e27d13e1 [particles] workaround crash pt2
812ce85a [sailors] more cleanup and refactoring + fixes
01eee6f9 [conan] remove openssl dependency, remove crashpad option, sdl2=>sdl
e76dec5b [sailors] refactor shipMan usage and destructors
82456af6 [sailors] cleanup
06da13da [sailors] add sanity checks
1d9b15d3 [particles] particle_manager: segfault workaround
bce742da sailors: cleanup
d3438efa [linux] add pre_job requirement for Linux CI
85c52801 PCS_CONTROLS: allow to use numpad arrows if regular arrows are specified in the options
09aac3a1 sailors: add customizable sailors models
4395da2c [linux] move debug-trap.h and winuser.rh to libs/common/include
5bd27b15 [linux] fix linking storm modules to executable
42e5b03e [linux] put implementations of convert_path_sep and _s into cpp
ee6a5209 [conan] remove Windows default option: transport = "winhttp"
c3d1dcb6 [linux] use unique_ptr for CTechnique in s_device.
1d4a168c [linux] add TODO: check and replace __except
8c5dbde6 [linux] put whole if-block with CreateEventA under #ifdef/#endif
72a3e392 [linux]: remove unnecessary tbb flag
b7e25c1b [linux] fix #include
f36faa07 [linux] add Linux build status to readme
9346b85b [linux] simplify linking engine
4ed6e263 [linux] fix building sea.cpp in Linux
a11346f8 [linux] FIX_LINUX GetWindowRect
92b6b5b9 [linux] disable check for duplicate instances (CreateEventA)
6a41ee9c [linux] FIX_LINUX ddraw.h and amstream.h
b643d7de [linux] add window flag and fix OSHandle for DXVK-Native
ca10d627 [linux] disable Beep on Linux
24f75c81 [linux] add D3DXLoadSurfaceFromSurface implementation from Wine
46e5d94b [linux] fix compilation for sailors_editor.cpp in Linux
36c5b577 [linux] disable TextureLoadUsingD3DX - used only for loading raw Targa
3f7e4158 [linux] disable bSafeRendering in Linux
686a7968 [linux] add #ifdef _WIN32 // Screenshot
a7f2f685 [linux] FIX_LINUX DirectXMath - use native storm math in Linux
c8c6b2ea [linux] FIX_LINUX _flushall
a43faad9 [linux] wrap #include <corecrt_io.h> and <DxErr.h>
9ab36edc [linux] FIX_LINUX Cursor
fbb48b56 replace GetLocalTime with std::localtime
ea40e434 [linux] use catch (...) in Linux instead of __except
9effa01c [linux] add #ifdef _WIN32 // HINSTANCE
63aaa21b [linux] fix build with move core/src/ifs.h->core/include/ifs.h
ab36cfde [linux] FIX_LINUX 7za.exe
37b3f6f9 [linux] FIX_LINUX sentry_options
eeeebe9b CTechnique: add grass_main.vso - compiled asm grass shader from
70c53722 CTechnique: add vso and pso files - compiled asm shaders (without grass)
6018ab67 [linux] use SDL_GetPrefPath in Linux instead of SHGetKnownFolderPath
288abeca file_system: add "recursive" param to GetPathsOrFilenamesByMask
5e107dcf [linux] add grass shader for Linux with SetVertexShaderConstantF
4bfb7dba [linux] add usage for CTechnique instead of ID3DXEffect
5984717e [linux] fix build CTechnique
ba661300 CTechnique: reformat technique.cpp and technique.h
b1177945 CTechnique: add technique.h and technique.cpp from
6b1cce45 [linux] fix dependencies for input and fix linking on Linux
c647ced6 [linux] add #ifdef WIN32 // S_DEBUG
68396edf [linux] fix includes for Linux
4804efa5 [linux] add winuser.rh from Wine 7.9 for VK* defines. Copied from:
44d3090c [linux] add convert_path_sep, defines for MAX* and MAKELONG add platform includes
aa63dd6f [linux] use inline wrapper for strcat_s, strcpy_s, strncpy_s
2b9cba62 remove useless variable FileNameW
24d1820f [linux] replace __debugbreak() with psnip_trap()
82ed9831 [linux] add debug-trap for __debugbreak wrapping. Copied from:
587fb6a0 [linux] fix headers for Linux, including <d3dx9.h>
3515646a [linux] fix for conan CI on Linux
43ac9a81 [conan] set explicit dependency from openssl on Linux
53b415ce [linux] add CI for Linux, dxvk_native, safeclib and 1st version for storm_platform.h
df7f85a1 Make sure all fields of the battle navigator are initialized
c3faa435 [core] entity_manager: cleanup
8e4696fc [core] entity_manager: attempt to fix some rare crashes
06ce4dfe [location] random typo fix
5569a762 [core] rework entity_manager pt.3 - rewrite entity container to vector - rewrite support containers to stack
af7e2764 [core] rework entity_manager pt.2 - refactor - add entity view cache - fix entity iterators
e7ff927f [core] rework entity_manager pt.1
6b5a7274 [core, common] refactor entity_manager and move it to core
fdfe9269 [battle_interface] battle_ship_command: fix dynamic ordering
37fed63d [location] supervisor: push models in same point
55f1d3fe [battle_interface] battle_ship_command: fix dynamic ordering
569f5e2b fix for has_resource_prefix and has_tx_postfix
c232d880 [linux] replace GetTickCount with SDL_GetTicks
d7a0d048 [linux] replace QueryPerformanceCounter with SDL_GetPerformanceCounter
2e8849fb fix crash on Ship_HullDamage call (event_name "ShpHullDamage")
533e0bce remove unused commented out file zap_super_generator.cpp
4494b48c [linux] fix VK_NUMLOCK checking
2ae39660 [linux] it makes no sense to make WinAPI calls from virtual functions
784c70a3 [linux] replace GetKeyState and GetAsyncKeyState with core functions
caacbf5b [linux] use brace (aggregate) initialization inside emplace_back for clang
c135c0ab remove unused CXI_UTILS::GetKeyInput
ae0f6f97 [linux] replace MSVC _strupr and _strlwr with custom toupr and tolwr
87cdb7de [linux] add starts_with+ends_with and use it when textures loading
4a73cd1c SaveGames: use same type (uLongf) when compressing and uncompressing save file with zlib v2
5512a3b3 remove unused struct tSoundDriverDescriptor, FILETIME ft_old
97c171b3 [linux] replace MessageBoxA with SDL_ShowSimpleMessageBox
d378f2a1 replace _splitpath with std::filesystem::path
066cfc90 replace _strdup with strdup
bd510e90 [linux] replace WinMain with regular main
119daa3c [location] supervisor: push models in same point
d4197714 [core] token: fix incorrect debug source line - in files with '\n' ending (not '\r\n') this caused linefeed token to be omitted
73712688 [mimalloc] disable statistics writing after exiting WinMain
f397bd7e Fixed code review comments
f59cad94 Removed duplicates from target link list
ff1cc4fb [renderer] adjust TextureLoad path
32733552 Fix bug that caused some children to be lost when copying attributes
655a6fa7 [meta,cmake] rework modules approach for cmake
66ab7de4 [common] attributes: legacy proxy
5254c7bf Fix crash due to string conversion from nullptr
74da0719 [core] core elicitation into static lib
9bce64ff [common] attributes: cleanup
69058b5f [core] internal_functions: sort (attributes)
2376065f Store attribute value as std::string
046a1e9b Simplify ATTRIBUTES construction Reduces the number of unneeded Convert("root") calls
d5ff44c2 [xinterface] fix multisampled info_handler - support multisampled rt - small refactoring and cleanup
e6070f9e [sea_ai] ai_group configurability - individual ship position in group can be manipulated through event - removed non-vanilla behavior (in any case it was broken)
6f1aea88 [core] Fix script cache crash
6d936478 [battle_interface] Dynamic commands
7615706b [location] apply camera perspective immediately
5d3a2df4 [sea_cameras] ship_camera slight cleanup
f5840a0d [sea_cameras] Better ship camera parameters calculation - Immersion considered - Base camera centration clamped by hull height proportion - Bottom view uses real height and applied after clamping
900a9a0f [sea_cameras] Add debug draw for camera
58fcb292 remove unused screenshot.cpp bVideoCapture will never become true and functions in screenshot.cpp can be called if bVideoCapture == true
4f6cbd58 remove unused CreateTextureFromFileInMemory
42b6e587 blender-plugins: fix for blender 3.1
74786e39 Fix va_list compile error on linux
a0d53dbd Fix issue with converting uint32_t to int32_t in message params
e5f83926 Fix '#' prefix in scroll-image text
560b1344 Add message for setting text alignment from scrips
5580b445 [linux] replace D3DXQUATERNION and D3DXMATRIX with internal functions from math3d/(quaternion.h and matrix.h)
0f8c4369 [core] fast_float: parse scientific input
82eee79d [sea_cameras] free_camera: keep last pos and ang
b71ffc7c battle_ship_sign: fix for custom sized texture
18980fdf [rigging] Debug mast destruction
61f8e2b3 [sailors] fix rare crash when Ship.Masts absent
abcf5778 [xinterface] xi_formt_text: correctly use scaling for width calculation
90740756 [xinterface] xi_formt_text: fix utf8 crash
3f47daf9 [core] fix memory leaks
2ff1e754 [location] query NPC_Event_ShotEnemyTest before each shot
539089f1 [linux] replace _access wirh std::filesystem::exists
318ad5c9 [core] fix mimalloc fun deinit order dependency
09e6afcd replace CreateFile, WriteFile, CloseHandle in compiler.cpp and remove unnecessary CreateDirectory from str_service.cpp
f05a30c1 type of parentclock should match with getDSPClock param from fmod.hpp
f4ef2662 [linux] fix error: non-const lvalue reference to type 'va_list' (aka '__builtin_va_list') cannot bind to a value of unrelated type '_va_list_tag '
b4747465 [linux] add #include by jjdredd
f7402331 Remove Files_list manipulations (needed only at compile time)
d7d41c2c Move use_cache parameter
40daf9ad Add whole file crc verification
11d30eba Change std::memcpy to std::copy
d30f5a8b Check for fs error
0b5af638 Remove space
5e08dfd2 Refactor variable value assignment
aceebc5f Replace map with unordered_map
3644c03a Fix compile error
b6b79edc Release files list (needed for recompile)
672423f9 Add CRC verification, fix bug with defines
290ca25b Add defines to cache
65646ecb Fix pass by reference
efb96a86 Fix cache initialization
1541d985 Add cached information
2dbeee90 Rename method
766eeaf6 Add cache writing methods
fd22a430 Actually load from cache first
37f0069a Add loading scripts from cache
09f62100 Add script data reading function
7d3d9c6d Add cache classes
437f385a Add script cache setting
95cdf45f [core] crossplatform link mimalloc
65d969fa [core] fix passing raw std::string
13e006ba [sea_ai] Remove boolean that cause link.exe to crash
f7002340 [linux] replace _isnan wirh isnan
04bcc8d9 [linux] replace _MAX_PATH with MAX_PATH
cea05df8 replace ptrdiff_t with std::ptrdiff_t
9abb752e replace MSVC-only _ltoa with sprintf
5d1c29e5 [core] fallback to 0 if from_chars failed
ab7bf426 CI: add skip-duplicate-actions
5fe3cd5f [core] Don't forward SDL events until core initialized
c20bd9c4 [meta] Fix build
d0eb31a1 [core] Integrate mimalloc override allocators
88a4aaec [location] location_camera: configurable perspective - introduced msg MSG_CAMERA_SET_PERSPECTIVE
122d3ae3 Remove old commented out code
02d966eb [xinterface] CXI_CHECKBUTTONS: fix crash when no matching string found
7d74247a [battle_interface] Fix gun recharge bar
1e9e701e [battle_interface] Fix gun recharge bar
e5d2a0cb Apply suggestions from code review
ee15b412 [sea_ai] Drastically improve ballistics prediction
0ffa9121 replace _strnicmp with storm::iEquals
b7487272 [sea_ai] AIShipCannonController debug draw + some refactoring
f67c3500 replace MSVC-only _countof with std::size
8b1969cf use va_list instead of (char ) in vsnprintf
05302e49 fix indentation, rename bTmpOff variable
39d46bb8 Correct sleep_for time
ad4c1b84 fix ship lights on/off during day/night cycle w/o location reloading
32316f56 Update battle_man_sign.cpp
9a9634d4 Return GetTickCount() for ticks counter query + replace srand(std::time(nullptr)) with srand(duration_cast(system_clock::now().time_since_epoch()).count())
9d6b5706 replace MSVC-only Sleep, GetTickCount
57cb8d04 remove unused intel.h and "DColor::operator uint32_t()"
571b9db0 Update battle_man_sign.cpp
ac658161 Names Update
af62fe6f CI: enable building for all branches
844806ba Add Texture To Customise
5d8e8e9c replace MSVC-only vsnprintf_s, _snprintf _ultoa_s, _ltoa_s
534f9089 Gun reload bar
93562e1d [location] impact one more FindGunTarget
211ff213 [location] Get rid of compatibility layer for stun chance
c0cdb7d2 [location] Configure NPC/player shot enemy test
fa935ee8 fix for include "storm/string_compare.hpp"
7f499e97 replace _stricmp with storm::iEquals same for _strcmpi
c05d102d [sea_cameras] tweak ShipCamera
ede657f3 [worldmap] Add flag customizability
9ae280bc [sound_service] Fix sound fader volume
77a17043 [renderer, location] Fix location fade-in - implement multisampled gmem->gmem copy - rewrite and optimize fader code
b98bfd74 replace GetLong functions to GetInt
59a6b1f8 return atoll in compiler.cpp
cb30555b remove unnecessary static_cast<int32_t>
49c97b74 replace: long => int32_t add struct IPOINT{int32_t x, y;} replace POINT with IPOINT, when it was necessary
1f7ffbbd replace: unsigned long => uint32_t unsigned long int => uint32_t unsigned long long => uint64_t
d2c2cba0 [meta] Update sentry-native to 0.4.13 Fixed crashpad_exception_info_windows.patch. Added Linux support
7c7ded87 [window] Disable border when windowed
f57b6696 [meta, sound_service] Update FMOD to 2.02.05
b49b2dfa [meta,core] Reorganize include structure - Segregate interface from Core API again - Reduce includes' depth - Reduce 'Windows.h' impact
ec33414f [renderer] add fov multiplier
51a2c63e [renderer] Improve screenshot feature - Introduce configurable (from engine.ini) screenshot format - Change naming to reflect date/time + collisions - Move screenshots into ${Stash}/Screenshots folder
591b9e82 [core] fix rand again
aed135a8 [input, pcs_controls] workaround mouse axis on windows
8641b016 [meta] Update SDL to 2.0.18
f06450ca [SoundService] add alt-tab sound fader
29890482 remove .user and add it to .gitignore
ba0cb47d fix filenames in #include
1d5885eb renames for files according to coding style: all leftover files
ee094418 renames without editing on case sensitive FS
4132a0cf renames for files according to coding style: src/libs/sea
715c2359 renames for files according to coding style: src/libs/sea
ead0fdde renames for files according to coding style: src/libs/location/
f5a3b573 renames for files according to coding style: src/libs/particles/
ce4b6646 renames for files according to coding style: wdm* mostly
f73c9fdc [location] fix fader PICTURE0 draw
2f0bd8e5 [renderer] Use 0 adapter by default
70bc17cc [SoundService] Changes to sounds slots - increase max slots to 4095 - improve performance
e61f3e2d [ship] fix CalcRealBoxsize
9f62a7f8 Fix issues with partial iEquals
2ed0c421 Fix comparing strings with raw string literals and count parameter for partial comparisons
6c56e86e [core] cleanup compiler
0961a555 [core] rewrite rand (???)
bfd6d4b2 [core] compiler functions profiling
ec32d6c1 [input,window] set correct calling conv for handlers
22699e66 [meta,core] fast float
c9b4c224 [grass] no lag in sea anymore
1bafaf18 remove duplicated file ptc.h from libs/worldmap/src/ libs/location/src/ptc.h moved to libs/Common/include
8fb3bc45 delete unused header for class CXPICTURES without implementation
28b52087 Allow MODELR to be animated
7b4b9edf Fix crashpad initialization when built without crash reports
fb692e96 Refactor CORE::Event into a variadic template function
9126d188 SoundService: Audio Pitch Controller
9cf1812a Procedural head look: code quality
777c1993 [renderer] fix DrawRects draw size
17b39f44 Refactor options parsing to remove hard-coded character limit
56618c79 Add required VS component to README.md
8538a39d Procedural head look: update docs/ani.txt
c5e6419c Procedural head look: added an option in .ani file to change head bone index
a1170b50 Procedural head look
d724d80f Add notification when sound stops
86e12a0e [meta, diagnostics] enable exception elicitation
a70ffa5b [xinterface] add loop flag for video - MSG_SET_VIDEO_FLAGS for aviplayer - flags ini field for VIDEORECT
e02c0d84 Revert interface scaling changes when dynamic scaling is set to 1
82d0b7f9 Update CODEOWNERS
89e09f70 Do size checking when looking at save's metadata
ff74e8e0 bsp-patcher: readme
556bab9a bsp-patcher: add sources
16b0ad03 blender-gm-export: add triangulation
762fc0ec blender-gm-export: remove BSP