Stopmotion addon for Blender that helps you create amazing animations faster and easier than ever before... from @AldrinMathew
The addon will now assert that the active object should be of MESH
type. If not, the appropriate operators will be inactive
Fixed issue that artists were not able to override keyed value in an existing keyframe
Fixed https://github.com/aldrinsartfactory/stopmagic/issues/9 that the Initialize Frame Handler
had to be manually
invoked by artists periodically to avoid issues. This has been fixed
by calling the frame handler every 180 seconds, and also after a file
is loaded
The panel will now display a warning if there are no active objects
and also when the active object is not of MESH
type
The active object's validity is now checked properly for all operators that depends on it.
Fixed issue that incorrect number of poses were displayed for the future variant for Onion Skin
Fixed issue that if the operators were invoked when the active object is None
, it would throw errors
POSE
& RANGE
. POSE
will display a specific number of frames before or after a current frame. RANGE
will display all poses within the specific range provided.OBJECT
automatically. This was disruptive and also was not intuitive at all. This has been replaced by the new system where the Onion Skin objects will be displayed properly with less opacity, in multiple modes including Render
, Viewport
, Material Preview
and also if the shading type is changed to OBJECT
.Status Options
section has been moved to the bottom as it is technically a legacy feature at this point.Find Keyed Frame
jumped to frames that previously had keyframesThe addon doesn't work properly if you are in sculpt mode and if you have Dynamic Topology
or Dyntopology
enabled. This is due to a limitation caused by Blender's native behaviour. Make sure that you have a look at #3 for a detailed explanation of this behaviour.
If this addon proves useful to you, consider donating...
This release does not have any visual changes. This is an experimental release.
The prerelease
value of the version tag has been changed to beta
as the project is actively accepting feedback and bug reports from the public
These are the changes:
Stopmagic
This is an experimental release