StableFluids Save

A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.

Project README

StableFluids

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This is a straightforward GPU implementation of Jos Stam's Stable Fluids on Unity.

System Requirements

  • Unity 2018.1 or later

References

License

CC0

Open Source Agenda is not affiliated with "StableFluids" Project. README Source: keijiro/StableFluids
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