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SourcePawn Scripting Engine for Half-Life 1 based games

v0.2.0-alpha

4 years ago

Changelog

Core

  • Moved SourcePawn specific code out of the core (#52)
  • Added plugin name when it fails to load (#54)
  • Changed scripts folder name to scripting (#53)
  • Added engine funcs to the API (#57) (#66)

Natives

  • Added player natives (#38)
  • Added ServerCmd & ServerExec natives (#42)
  • Added menu natives (#28)

Misc

  • Unified files' headers (#58)
  • Added MS Visual Studio solution files (#64)

Special thanks to: @fantomUA @FFx0q @Mistrick @voed

v0.1.0-alpha

5 years ago

Special thanks go to

@FFx0q

  • ChangeLevel native & OnMapChange forward #21

@Garey27

  • Cvar manager implementation #17

@Mistrick

  • Messages natives #3 and doc for them #20
  • Further work on cvar manager #17

@voed

  • Fix crash #26 introduced by #21
  • New line for PrintToServer native and CamelCase style for natives #27
  • GetGameTime native #29
  • Docgen fixes #34

@wopox1337

  • spmod version command #4