SpikeyBot for Discord. Hunger Games simulator, and other helpful commands.
ping
shows a graph of 24 hour history.resetcharacters
and whois
added to help with moderating the become
command.ban
supports banning by ID. User still must be in the server.kick
exists now with same usage as ban
.Since v1.9, the largest change is the massive HG refactor and transition to using worker_threads for simulation.
HG also now has the hg react
command.
define
is now a command.
color
is now a command.
Uno supports NPCs and bots now.
The web proxy has a basic rate-limiting implemented.
A ton of other little bug fixes have been added, as well as an overall backend cleanup as usual.
Self-Hosting note: hungryGames.js requires NodeJS to be at least v10.5.0, and needs to be run with --experimental-worker
.
It's been a while since the last release, so a lot has changed, and I may have missed things in this list that were changed a while ago.
There are still bugs that I haven't been able to squash yet. Particularly in cmdScheduling.js where scheduled commands are often invisible to the user, and the website does not always agree with the in discord command. There is also a memory leak somewhere in either music.js or in getAllStats(), I have not been able to find it as of yet.
HG
UNO
Music
Chatbot
togglechatbot
Other
Lots of bug fixes, general minor usability improvements, lots of back-end updates, Hungry Games now supports custom Arena and Weapon events.
I started using versioning!
help
command)addme
help
say
createdate
joindate
pmme
pmspikey
flip
avatar
ping
play
stop
skip
queue
remove
lyrics
add
simplify
solve
evaluate
derive
graph
purge
ban
smite
create
options
reset
players
exclude
include
swap
move
rename
randomize
reset
events
debugevents
add
remove
create
start
end
autoplay
pause
next
help
play nice try vi
)play kokomo
)require()
.