[Unity Tiny] Spherestroyer- feedback is welcome
Open sourced with the courtesy of Y8.com
You can play the game here:
If you want to publish a reskin of this game on your website, please credit Y8.com. Otherwise, feel free to reuse any parts.
AudioSourceStart
. Play On Awake
is adding this component automatically, but it needs
to be added only after the first input from the user (browser restriction).Render Face: Both
otherwise it is not visible during DOTS runtimejs~
and the .cs script with extern functions must be in the root folder with asm.def
.
The library should have .js
instead of .jslib
RequireSingletonForUpdate<T>()
in OnStartRunning()
/ OnCreate()
when using singletonUse GUIDs
on asm.def
files, otherwise build will fail.NonUniformScale
, which is added automatically for entities with scale other than 1, is used instead of component
Scale
by internal systems. Make authoring script add NonUniformScale
and use that in your systems instead of Scale
so it works for both cases.FormatException: Input string was not in a correct format.
).
Workaround is to create global object with async function