SourceOps Versions Save

A more convenient alternative to Blender Source Tools.

v0.7.2

1 month ago

This update fixes SMD export and the weighted normal button in Blender 4.1.

v0.7.1

1 month ago

This update adds several quality of life features:

  • Support for HLMV++
  • No longer possible to select non-armatures in the armature field
  • No longer possible to select the same collection multiple times for the same model
  • Force static when the model has no armature

v0.7.0

1 year ago

This version makes it so compiling multiple models uses multithreading for StudioMDL, and tells you how long auto export took.

v0.6.9

1 year ago

Nice. This version makes it so $origin is not used when static prop combine is enabled.

v0.6.8

1 year ago

This version fixes issues with the Align to Grid option for VMF export. Coordinates are now rounded to the nearest integer, instead of always towards zero. Align to Grid no longer affects displacements or their brushes.

v0.6.7

1 year ago

This version adds @CryptAlchemy's brush UV feature to the map exporter.

v0.6.5

2 years ago

I was confident this wasn't supported, but people are telling me otherwise, so I guess it's allowed again now.

v0.6.4

2 years ago

This version fixes a really strange bug in the SMD exporter, see https://github.com/bonjorno7/SourceOps/commit/2ec14905d587d33f004c6becd8425b7c4231e593 for details.

v0.6.3

2 years ago

This version adds support for $collisionjoints. Nothing fancy like $jointconstrain, but useful for basic things. I'm including the README with this release because it has actual content now.

v0.6.2

2 years ago

This version fixes some bugs with Blender 2.8, automatically finds studiomdl.exe in subfolders of bin, and makes some minor changes to UI.