Free, easy, portable audio engine for games
Downloads on http://soloud-audio.com
Downloads on http://soloud-audio.com
Hilights:
More demos moved to new framework, features added
Switched FFT implementations
'FFTFilter' is now base class for STFT filters
Generalized file i/o through File class
New interface to query info from live audio streams
Commodore plus/4 TED and Commodore 64 SID song support
As always, documentation updates and little bug fixes here and there.
Core functionality is now pretty decent, even if multi-speaker or 3d positional audio is still missing.
There's also a bunch of back-ends, mixer has some filtering (and interface for more). And let's not forget filters or mixing busses.
Still plenty to do going forward, but I feel this is a pretty usable release. Assuming there's no horrible bugs hiding there somewhere.
Binaries available from http://soloud-audio.com