SocketIO GMS2 Extension Save

Socket.io extension for GameMaker: Studio 2 (HTML5)

Project README

SocketIO-GMS2-Extension

Socket.io extension for GameMaker: Studio 2 HTML5 (GameMaker: Studio 1.4 Support available now!) Preview on YouTube Download it from releases

Features

Socket.IO enables real-time, bidirectional and event-based communication. It works on every platform, browser or device, focusing equally on reliability and speed.

This is a intuitive Game Maker Studio: 2 extension which enables fast Socket.IO communication for the client!

Requirements

  • Game Maker Studio: 2 with the HTML5 module.
  • This extension

Installation

  • Import this extension
  • Done! You don't need any objects which initializes the extension or anything else. Just call sio_connect() or sio_connect_by_url(url:string) in order to connect to the server, that's all! :)

I recommend you to check out the Example project to get started.

Documentation

Can be found inside the Wiki

Get started with your first project with this blog post

Missing anything?

Feel free to create a new issue or making a pull request!

Open Source Agenda is not affiliated with "SocketIO GMS2 Extension" Project. README Source: ignoxx/SocketIO-GMS2-Extension
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Last Commit
11 months ago
License
MIT

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