A sandbox city building game with pcg and ai
A city building game with procedural generation and artificial intelligence.
Build the perfect city on a wild land.
In Simulopolis, each citizen is an autonomous agent which has needs (energy, satiety, health and safety), its own personality and physiology. The citizens will try to satisfy their needs and to maximize their happiness.
Your goal as a mayor is to build and manage a city that will allow your citizens to be happy. Experiment different economic models, policies and architectures to achieve that.
This game is currently in development. Planned features include:
You can download the latest stable releases on the itch.io page.
There are only three dependencies:
The easiest way to build the project is to use cmake.
You can support the project by making a donation on the itch.io page.
Distributed under the GNU GENERAL PUBLIC LICENSE version 3