A general purpose game engine for Linux, Android and the SEGA Dreamcast!
Development of Simulant has moved to Gitlab
Simulant is a cross-platform general-purpose game engine written in C++.
It is designed with portability in mind, using minimal dependencies and targetting C++11 (rather than more modern versions of the language).
The aim of Simulant is to create an easy-to-use game engine to allow building homebrew for older games consoles, as well as creating a great developer-experience on modern platforms.
Simulant currently supports the following platforms:
Simulant is supported by the following Patreons:
Compiling the code requires CMake. Currently there are the following external dependencies:
To build:
git submodule update --init
mkdir build && cd build
cmake ..
make
Have a read of the documentation and follow the installation instructions for your OS.