Shock9616 Phoenix Save

An open source game launcher written in SwiftUI for MacOS!

Project README

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Phoenix

Phoenix is a lightweight game launcher built in SwiftUI for macOS.

Screenshot of Phoenix in light mode Screenshot of Phoenix in dark mode

Setup

To setup the app refer to the setup page.

Translations

You can contribute translations for the app on Crowdin.

Building

If you want to build this app for yourself, just clone this repository

git clone [email protected]:PhoenixLauncher/Phoenix.git

then open Phoenix.xcodeproj in Xcode. You will first have to update the Team field in the Signing and Capabilities section of Targets > Phoenix in the main Project file. You can then create a .app file by going to Product > Archive in the menu bar, clicking Distribute App, selecting Copy App and then saving the folder somewhere easy to find like your desktop. The app will be inside the folder and you can copy it into your applications folder and begin using it!

Dependencies

Big thanks to the creators of these dependencies for creating such great tools!

  • AlertToast - Create Apple-like alerts & toasts using SwiftUI
  • Colorful - A SwiftUI implementation of AppleCard's animated colorful blur background
  • Defaults - Swifty and modern UserDefaults
  • Sparkle - A software update framework for macOS
  • Supabase - A Swift client for Supabase
  • StarRatingView - A star rating view for SwiftUI
  • swift-markdown-ui - Display and customize Markdown text in SwiftUI

Other Credits

Thanks to Austin Condiff and the CodeEdit app for RoundedTextEditor.swift.

Open Source Agenda is not affiliated with "Shock9616 Phoenix" Project. README Source: Shock9616/Phoenix
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