Sharustry Versions Save

please read README to see how to play this. and star me to help me! this is very helpful and thanksful for me.

v0.2

1 year ago

V137 ALPHA MIGRATION FINISHED - PLAYING AVALIABLE NOW!

yet, there might be various of hidden bugs or overpowered things. if you find that, please post on issue to let me know that. everything can be acceptable.

NOTICE

  • release file can be changed anytime. i will add change recode here when i update release file for solving issue. this may cause mismatching with github tag: v0.2, but i think this is better way for saving release spamming.
  • bundle also may not be translated/setted, like ??? bundle_smth ??? text. if you find it in the game with non-english-language, please translate it via pull request.
  • if it's fully stable, i will leave modding again - no new content, because the reason that i migrated sharsutry to v137 is not because i start modding again, just but this project is a part of Sharjects portfolio's projects.

CHANGE_LOG

v0.1.6

2 years ago
  • removed mount turret selection on multi turret
  • removed gap on block selection ui
  • fixed issue: #12
  • fixed mount turrets don't recoil when main turret does

v0.1.5.1

2 years ago
  • updated to 129.2v

v0.1.5

2 years ago

fixed bug, upgraded to v7

v0.1.4

3 years ago

Temporary release. For detailed descriptions such as bugfixes and adding content, in the next release.

v0.1.3

3 years ago

Temporary release. For detailed descriptions such as bugfixes and adding content, in the next release.

v0.1.2.3.1

3 years ago
  • added mini mount, mini drill

  • added new skill into trinity ezgif com-gif-maker (11)

  • added skill, reload bar ezgif com-gif-maker (12) ezgif com-gif-maker (13)

  • fixed various minor bugs

  • bugfix

v0.1.2.2

3 years ago

Added two Armed Core and TechTree

image image

now play on campaign too!

Logic controlable multi turret

image

not added sense yet

Added new turret: Trinity

https://user-images.githubusercontent.com/60801210/111465031-eeee3500-8764-11eb-9481-1faa051fb055.mp4

old version of techniqus, sprite by rayforce

v0.1.2

3 years ago

Added new multi turret: Clinicus

image image

https://user-images.githubusercontent.com/60801210/111031638-df60aa80-844b-11eb-9308-089daef85628.mp4 https://user-images.githubusercontent.com/60801210/111031645-eb4c6c80-844b-11eb-9fff-17e056980e37.mp4

image image image

  • 1 mount turret that shoots repair unit laser, 2 mount turrets that burst-shoot repair block bolt, main turret that scatter-shoots support repair bullet.

  • will add passive skill: healing wave

  • will add skill: deploy overclock field

Added skill into balkan

image https://user-images.githubusercontent.com/60801210/111031799-a4ab4200-844c-11eb-85bd-2823ede0b964.mp4

  • every 5 and 20 shots, the skill is activated.

Added support turret, "Technicus"

image https://user-images.githubusercontent.com/60801210/111031897-27340180-844d-11eb-895e-dde4ff475f19.mp4

  • not completely done.
  • will add skill: deploy force shield

Various minor bugfix

  • mostly bug was in the multi turret
  • when one of the mounts is charging, main turret will stop.
  • item ammo bugfix. (caused when i put different item ammo between main and mounted)
  • clean up