glTF reader and writer for .NET Standard
Full Changelog: https://github.com/vpenades/SharpGLTF/compare/1.0.0-alpha0030...1.0.0-alpha0031
SharpGLTF.Core 1.0.0-alpha0030 SharpGLTF.Runtime 1.0.0-alpha0030 SharpGLTF.Toolkit 1.0.0-alpha0030
Full Changelog: https://github.com/vpenades/SharpGLTF/compare/1.0.0-alpha0029...1.0.0-alpha0030
SharpGLTF.Core 1.0.0-alpha0029 SharpGLTF.Toolkit 1.0.0-alpha0029
Full Changelog: https://github.com/vpenades/SharpGLTF/compare/1.0.0-alpha0028...1.0.0-alpha0029
SharpGLTF.Core 1.0.0-alpha0028 SharpGLTF.Toolkit 1.0.0-alpha0028
Full Changelog: https://github.com/vpenades/SharpGLTF/compare/1.0.0-alpha0027...1.0.0-alpha0028
SharpGLTF.Core 1.0.0-alpha0027 SharpGLTF.Toolkit 1.0.0-alpha0027
Full Changelog: https://github.com/vpenades/SharpGLTF/compare/1.0.0-alpha0026...1.0.0-alpha0027
SharpGLTF.Core 1.0.0-alpha0025 SharpGLTF.Toolkit 1.0.0-alpha0025
Full Changelog: https://github.com/vpenades/SharpGLTF/compare/1.0.0-alpha23...1.0.0-alpha0025
SharpGLTF.Core 1.0.0-alpha0023 SharpGLTF.Toolkit 1.0.0-alpha0023
ChangeLog
Dependencies:
Major changes:
Minor changes and bugfixes:
SharpGLTF.Core 1.0.0-alpha0022 SharpGLTF.Toolkit 1.0.0-alpha0022
ChangeLog
This is mostly a maintenance update which corrects some issues related to skinning, and also prevents some bad practices.
SharpGLTF.Core 1.0.0-alpha0021 SharpGLTF.Toolkit 1.0.0-alpha0021
Change Log