Semack Land Save

This is retrospective of the formerly popular game "LAND". It was originally developed by ASP corp. in 1986 and ran under PDP-11 compatible computers.

Project README

LAND

The objective of the game is to collect all chests on the given level and get to the door to the next level. Beware of devils and lava lakes. You can run, climb ladders, destroy brickworks by shooting them. Note that destroyed brickwork blocks are reconstructed in time. Devils cannot be killed. If a devil dies by falling to a lava lake, the new one appears on the top of the screen.

Hint: you can get rid of the devil by immuring it in a brickwork.

Controls:

  • Cursor keys - moving direction
  • Z, X - shooting left and right
  • Q - restart game
  • ; - next stage
  • R - restart current stage
  • F10 - switch to next bank of maps
  • F12 - toggle full screen

Maps:

There are two map-sets of two known versions of original game. To switch between sets press F10 key. All maps are located in "Content\Maps" folder with the game and can be edited by text editor with fixed width font. Also there is map template with empty map. To make map file visible for the game it should be placed in "Content\Maps\Bank.XXX" folder and it should have number of stage in file name and have .map extension. Other files will be ignored. Example: "020.map".

Download installer for Windows

Gameplay video:

ScreenShot

Screenshots:

ScreenShot

ScreenShot

Open Source Agenda is not affiliated with "Semack Land" Project. README Source: semack/land
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