A PICO-8 demake of the SCUMM engine that powered most of the classic LucasArts adventure games, such as Monkey Island and Maniac Mansion.
print_line()
scumm8.p8
's "template" game - added other char to talk to, items to pickup, etc. for quick testing/referencegame.p8
luamin
now supports passing of "exclude" list.
Scumm-8's picotool fork will be archived, as no longer required (+very old!)#include
for engine lib in \src
files + build merges dist output into new code "tab"
(but can now also use #include
in your own games too - esp. for multi-cart, all share same lib!)do_anim()
)do_anim()
function's anim_face
param is now face_towards
enable_mouse
property removed - now always on by defaultenable_diag_squeeze = false
)Initial public release