☁️ Lightweight Steam client framework for node.js
Release notes:
connect
method now accepts authentication codes for logging inRelease notes:
SteamUser
handler in the internal webLogOn
implementation.This was a maintenance update.
Release notes:
init
method: logonID
(number value which maps to obfustucated_private_ip
when logging in)
loginKey
is now automatically accepted (login keys work even without this, why?)Release notes:
loginKey
event.admins
and presence
isAdmin
method in Utils.Vapor v1.0.0 is finally here. :smile: This also means that the plugin API is stable and won't change until the next major release.
Release notes:
loginKey
init
: loginKey
and rememberPassword
auto-responder
fs
now uses data-<username>
as its default folderinit
and use
are now chainableRelease notes:
displayName
will be only set if it was explicitly defined in optionsRelease notes:
getPlugins
method to APIAPI.hasHandler
now also accepts event name (string
) as it's sole argumentRelease notes:
message:*
eventsaccount-flags
Big changes in this one.
Release notes:
readFile
/ writeFile
eventshasHandler
method to APIservers
property to Vapor - use it to set your own up-to-date list of Steam serverserror
event to disconnected
message:*
eventsconsole-logger
debugger
steamGameCoordinator
handler
External Handlers
which shows how to instantiate other handlers