An ASCII "roguelike" MMORPG / MUD written in rust (barebones).
A barebones cross between an ASCII "roguelike" and MMORPG / MUD written in Rust. Lacking a lot of basic features. It currently has a client & server console program that allows a player to be created, move around, fight other players/monsters, pick up and drop things, look at things, and level up.
rustyhack_server
from the command linerustyhack_client
from the command linerustyhack_server_world_backup.json
every 60 seconds, and will attempt to load from this on start (if it exists)rustyhack_server
Currently, the following functionality is defined entirely by text or json files located in the assets
directory:
1.78.0
)cargo build
in the repository root directoryassets
directory into target/debug
directoryrustyhack_server
and rustyhack_client
from target/debug
directory