Roguelike Toolkit in Love. A Love2D/lua port of rot.js
As always, call me on my bullshit and I'll try to fix whatever I've broken as quickly as possible
Addresses an issue in 0.3.0 that had ROT.Dice.roll return the same values when called multiple times in the same second. Added support for sending and rng instance to be used in ROT.Dice.roll
Additions:
Fixes:
Updated Display and TextDisplay to support either 0.8.0 or 0.9.0 versions of LÖVE.
First release.