A modern re-implementation of the classic DOS game Duke Nukem II
â ī¸ Have a look at platform-specific info for info on which build to download, installation instructions, troubleshooting etc.
đ For Mac OS, consider using the 3rd party build from macsourceports.com. Unlike the build attached here, it's a universal build for both Intel and Apple Silicon (ARM64) Macs, and it's also signed and notarized.
âšī¸ Also see Steam Deck guide, Flatpak version, Raspberry Pi/Odroid Go guide
This is a small bugfix release, addressing a serious issue (crash during gameplay) found in the previous release. See v0.9.0.
â ī¸ â ī¸ â ī¸ â ī¸ â ī¸ â ī¸ â ī¸ â ī¸ â ī¸ â ī¸ â ī¸ â ī¸ â ī¸ â ī¸ â ī¸ A crash bug was found in this release, which is fixed in v0.9.1 - I recommend downloading that one instead. â ī¸ â ī¸ â ī¸ â ī¸ â ī¸ â ī¸ â ī¸ â ī¸ â ī¸ â ī¸ â ī¸ â ī¸ â ī¸ â ī¸ â ī¸
â ī¸ Have a look at platform-specific info for info on which build to download, installation instructions, troubleshooting etc.
đ (Not updated yet) ~For Mac OS, consider using the 3rd party build from macsourceports.com. Unlike the build attached here, it's a universal build for both Intel and Apple Silicon (ARM64) Macs, and it's also signed and notarized.~
âšī¸ Also see Steam Deck guide, Flatpak version, Raspberry Pi/Odroid Go guide
This release adds the gameplay demo and a few visual effects that were still missing in RigelEngine. Parity with the original is also improved in terms of gameplay, with various smaller inconsistencies now fixed and a newly added "Classic" mode which replicates every single quirk, glitch and bug found in the original (game-breaking bugs excluded). In terms of bug fixes, several issues related to handling of file paths with Unicode characters on Windows have been addressed, alongside some other smaller problems.
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in the mod manager. This is only a visual issue, the mods in these directories can still be loaded. Workaround: Give ASCII-only names to mod directories.Y
(but the latter also still works).â ī¸â ī¸â ī¸ Note: Gamepad controls have changed slightly in this version. See below for more info. â ī¸â ī¸â ī¸
â ī¸ Have a look at platform-specific info for info on which build to download, installation instructions, troubleshooting etc.
đ For Mac OS, consider using the 3rd party build from macsourceports.com. Unlike the build attached here, it's a universal build for both Intel and Apple Silicon (ARM64) Macs, and it's also signed and notarized.
âšī¸ Also see Steam Deck guide, Flatpak version, Raspberry Pi/Odroid Go guide
This release adds a built-in mod manager and further improves the HUD in widescreen mode, along with some smaller additions. With the mod manager, it's now possible to organize mods into directories, and select mods to use from within the game. Regarding the HUD, additional styles are now available, which increase the size of the gameplay area. Finally, there are also a few bug fixes, including a critical one.
The following issues will be fixed in the next release (most are already fixed in the source code):
â ī¸ Have a look at platform-specific info for info on which build to download, installation instructions, troubleshooting etc.
This release improves the smooth movement and motion mode by making dynamic level geometry smooth, and fixing some issues. Modding support is enhanced as well, and there are a few other improvements and bug fixes. Finally, the HUD in widescreen mode has changed: The area to the left of the HUD is not used for showing parts of the level anymore, since this would often show out-of-bounds parts of the map. The previous release (v0.8.3) attempted to minimize that by keeping the camera higher up than normal when near the bottom of the map, but that caused other issues. So ultimately, I decided to roll back the camera changes and block off the area to the left of the HUD to avoid the out-of-bounds issue completely.
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with a PNG image that can be original or higher resolution. This allows changing various fonts and UI elements, including parts of the HUD.â ī¸ Have a look at platform-specific info for info on which build to download, installation instructions, troubleshooting etc.
This is another release primarily focused on bug fixes. In addition, some smaller improvements are made, mainly in the area of sound and music playback quality.
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files in VOC format) by using a more accurate ADPCM decoding algorithm (same as DosBox's SoundBlaster emulation).â ī¸ Have a look at platform-specific info for info on which build to download, installation instructions, troubleshooting etc.
The biggest change in this release is the addition of a smooth scrolling & movement option (aka 60 FPS mode). This feature is still in development, but already adds a lot to the game, which is why I decided to include it in this minor release. In addition, some bugs were fixed and a few small features/improvement were added.
-s
command line option).NUKEM2.F1
, .F2
etc.) are missing. The movies will be skipped instead of exiting the game.â ī¸ Have a look at platform-specific info for info on which build to download, installation instructions, troubleshooting etc.
This is a small bug fix follow-up to v0.8.0, fixing a bug that was introduced shortly before releasing. See 0.8.0 for full release notes.
â ī¸ â ī¸ â ī¸ See known issues below before downloading â ī¸ â ī¸ â ī¸
â ī¸ Have a look at platform-specific info for info on which build to download, installation instructions, troubleshooting etc.
There are many new features, bug fixes, and improvements in this release. Some of the highlights are extended modding support (swap in high fidelity replacements for graphics and sound) and more sound options (AdLib only, combined AdLib/SoundBlaster).
What's more, this is also the first release to include pre-built binaries for Mac OS and Linux! And there is now an icon for RigelEngine thanks to @LunarLoony.
Many thanks to everyone who tested the game, reported bugs and made suggestions!
Laser turrets destructible with regular weapon after quickloading (https://github.com/lethal-guitar/RigelEngine/issues/736)
:warning: If you encounter missing DLL errors, install the Visual Studio 2019 Redistributable.
This release is primarily focused on bug fixes and better Raspberry Pi support. Additionally, the original game's cheat codes have been implemented.
There are a few known issues in this release:
:warning: If you encounter missing DLL errors, install the Visual Studio 2019 Redistributable.
This release adds keyboard control rebinding, a new quick save feature, and a few other missing features. Plus, some minor discrepancies with the original game have been fixed.
Also worth noting is that game options are now stored in a human-readable text file, next to the user profile file.