A shader-based software renderer written from scratch in C89
Changes:
Mirrors:
Filename | MD5 Checksum | Build Log |
---|---|---|
renderer-win32.zip | a6122ffe164429be3c7917544001f449 | runs/990381504 |
renderer-macos.zip | 10af2a54ca89ec2c859ab90a4f83501b | runs/990381539 |
renderer-linux.zip | b422fce8f002ad279238e02f3e89c1ae | runs/990381647 |
Filename | MD5 Checksum | Build Log |
---|---|---|
renderer-win32.zip | 9ab1527758ccccda01bdd8423b56fb6c | runs/580324337 |
renderer-macos.zip | b101f1c4861a54863f065670ea066476 | runs/580324356 |
renderer-linux.zip | 6afa17916e4b00a3b9e7c00af75412d2 | runs/580324368 |
Filename | MD5 Checksum | Build Log |
---|---|---|
renderer-win32.zip | d601bd9d14e81f89b3ad786d52ae39ae | runs/348753235 |
renderer-macos.zip | b1bd860f1fe4eef31f0ae9034c24988b | runs/348753229 |
renderer-linux.zip | a10828469c8ef2edb1d13706d2e863f1 | runs/348753246 |
.scn
files.ani
files more compact/fp:fast
and -Ofast
compiler optionsSoftware Renderer v1.0