:hammer: Reverse-engineered gamedll (CS 1.6 / CZero)
API
: Implement PM_LadderMove
hook by @ShadowsAdi in https://github.com/s1lentq/ReGameDLL_CS/pull/740
mp_fadetoblack
fade timings now depends from mp_dying_time
CVar by @wopox1337 in https://github.com/s1lentq/ReGameDLL_CS/pull/845
API
: CSPlayerWeapon integration + new members and functions by @dystopm in https://github.com/s1lentq/ReGameDLL_CS/pull/850
API
: Added new API funcs (6) and new Hookchains (21) by @dystopm in https://github.com/s1lentq/ReGameDLL_CS/pull/849
API
: CSPlayer new members (physics related) by @dystopm in https://github.com/s1lentq/ReGameDLL_CS/pull/851
mp_team_flash
by @aleeperezz16 in https://github.com/s1lentq/ReGameDLL_CS/pull/693
API
: CSPlayer methods enhancement by @dystopm in https://github.com/s1lentq/ReGameDLL_CS/pull/862
FIX
: Reloading animation bug while holding weapon with altered Maxclip by @dystopm in https://github.com/s1lentq/ReGameDLL_CS/pull/861
mp_freezetime_duck
and mp_freezetime_jump
by @FEDERICOMB96 in https://github.com/s1lentq/ReGameDLL_CS/pull/886
Full Changelog: https://github.com/s1lentq/ReGameDLL_CS/compare/5.22.0.593...5.25.0.627
CZero
: Fix broken Career Tasks by @dystopm in https://github.com/s1lentq/ReGameDLL_CS/pull/836
mp_weapondrop
and mp_ammodrop
and fixes by @dystopm in https://github.com/s1lentq/ReGameDLL_CS/pull/840
bot_profile_db
CVar use by @wopox1337 in https://github.com/s1lentq/ReGameDLL_CS/pull/827
Full Changelog: https://github.com/s1lentq/ReGameDLL_CS/compare/5.21.0.576...5.21.0.593
swapteams
command by @ShadowsAdi in https://github.com/s1lentq/ReGameDLL_CS/pull/739
mp_give_c4_frags
by @JulioBarker in https://github.com/s1lentq/ReGameDLL_CS/pull/776
mp_hostages_rescued_ratio
by @fl0werD in https://github.com/s1lentq/ReGameDLL_CS/pull/786
ubuntu-latest
-> ubuntu-20.04
by @wopox1337 in https://github.com/s1lentq/ReGameDLL_CS/pull/799
TimeBasedDamage
Paralyze typo by @RauliTop in https://github.com/s1lentq/ReGameDLL_CS/pull/748
game_round_start
& game_entity_restart
triggers by @ShadowsAdi in https://github.com/s1lentq/ReGameDLL_CS/pull/754
mp_forcerespawn
by @FEDERICOMB96 in https://github.com/s1lentq/ReGameDLL_CS/pull/653
ICC
build for releases only by @wopox1337 in https://github.com/s1lentq/ReGameDLL_CS/pull/800
trigger_bomb_reset
by @wopox1337 in https://github.com/s1lentq/ReGameDLL_CS/pull/796
Full Changelog: https://github.com/s1lentq/ReGameDLL_CS/compare/5.21.0.547...5.21.0.575
[!WARNING]
@wopox1337: This is not a stable release! It is not recommended for use.
swapteams
command by @ShadowsAdi in https://github.com/s1lentq/ReGameDLL_CS/pull/739
mp_give_c4_frags
by @JulioBarker in https://github.com/s1lentq/ReGameDLL_CS/pull/776
mp_hostages_rescued_ratio
by @fl0werD in https://github.com/s1lentq/ReGameDLL_CS/pull/786
ubuntu-latest
-> ubuntu-20.04
by @wopox1337 in https://github.com/s1lentq/ReGameDLL_CS/pull/799
TimeBasedDamage
Paralyze typo by @RauliTop in https://github.com/s1lentq/ReGameDLL_CS/pull/748
game_round_start
& game_entity_restart
triggers by @ShadowsAdi in https://github.com/s1lentq/ReGameDLL_CS/pull/754
mp_forcerespawn
by @FEDERICOMB96 in https://github.com/s1lentq/ReGameDLL_CS/pull/653
trigger_bomb_reset
by @wopox1337 in https://github.com/s1lentq/ReGameDLL_CS/pull/796
ICC
build for releases only by @wopox1337 in https://github.com/s1lentq/ReGameDLL_CS/pull/800
Full Changelog: https://github.com/s1lentq/ReGameDLL_CS/compare/5.21.0.547...5.21.0.575
impulse 255
command by @UnkwUsr in https://github.com/s1lentq/ReGameDLL_CS/pull/714
RemoveSpawnProtection()
little fix by @aleeperezz16 in https://github.com/s1lentq/ReGameDLL_CS/pull/695
Full Changelog: https://github.com/s1lentq/ReGameDLL_CS/compare/5.21.0.546...5.21.0.556
mp_plant_c4_anywhere
by @aleeperezz16 in https://github.com/s1lentq/ReGameDLL_CS/pull/692
m_flNextFollowTime
before trying to find next target after previous target death by @etojuice in https://github.com/s1lentq/ReGameDLL_CS/pull/712
Full Changelog: https://github.com/s1lentq/ReGameDLL_CS/compare/5.21.0.540...5.21.0.546
m_flAccuracy
calculation by @wopox1337 in https://github.com/s1lentq/ReGameDLL_CS/pull/677
mp_free_armor
small fix by @aleeperezz16 in https://github.com/s1lentq/ReGameDLL_CS/pull/685
sv_autobunnyhopping
and sv_enablebunnyhopping
by @aleeperezz16 in https://github.com/s1lentq/ReGameDLL_CS/pull/686
Full Changelog: https://github.com/s1lentq/ReGameDLL_CS/compare/5.21.0.534...5.21.0.540
sv_allchat
@wopox1337 (#665);CBasePlayer::Observer_SetMode()
hook @lopol2010 (#663);Pain
, DeathSound
and JoiningThink
hooks @fl0werD (#607);CBasePlayer::Observer_FindNextPlayer()
hook @francoromaniello (#667);CGib::SpawnHeadGib()
and CGib::SpawnRandomGibs()
@FEDERICOMB96 (#650);CCSEntity::FireBuckshots()
@FEDERICOMB96 (#651);Full Changelog: https://github.com/s1lentq/ReGameDLL_CS/compare/5.20.0.525...5.21.0.534
sv_alltalk 5
(#644);mp_free_armor
(#609);EF_NODRAW
effect (#647)
CBasePlayer::HasTimePassedSinceDeath()
for m_fDeadTime
(#648)give
cmd to readme (#649)