RealityUI Versions Save

A Swift Package for creating familiar UI Elements and animations in RealityKit. For both Augmented Reality or Virtual Reality scenes. Now with visionOS support.

1.5.1

4 months ago
  • Added full support for tap and drag events on visionOS

1.5.0

5 months ago

1.5.0-rc.1

5 months ago

1.4.2

6 months ago

Some animations were messing up since iOS 17, all fixed now in this patch! 🎉

1.4.1

1 year ago

When building for iOS on the latest Xcode release there were some warnings that showed. They should now be gone.

1.4.0

1 year ago
  • Added struct for loading SF Symbols as TextureResources.

Fixes:

  • #13, thanks for the help @jgranie.
  • Clicking RUISwitch, on macOS wasn't working as expected. (unrelated to the above issue)

1.3.1

1 year ago
  • DocC is looking a lot nicer now.
  • Changed some initialisers for RUIControls in minor ways.
    • If you're having trouble, swap out RUI parameter for rui in the initialisers. Otherwise there should be a recommended update Xcode presents to you.

1.3.0

1 year ago

Release 1.3.0

  • Update RUIStepper and RUISwitch to have better touch controls.
  • Added hasCollided to arTouchEnded method call.
  • Added tests for the above.
  • Modified the default opacity background of RUIStepper
  • Update indentation
  • Add DocC Articles for setup + started RUIControls.

All updated methods have deprecated tags with auto-update options on the old ones.

Fixes:

  • Fix padding value on RUIButton
  • Fix collision shape for RUISwitch

1.2.3

1 year ago
  • Improve the terminate animation process
  • Add unit tests with decent coverage

What's Changed

Full Changelog: https://github.com/maxxfrazer/RealityUI/compare/1.2.2...1.2.3

1.2.2

1 year ago