RealEditor Versions Save

Tera Online 32-bit and 64-bit client package(*.gpk, *.gmp, *.upk, *.umap, *.u) editor/viewer

v.2.40

2 years ago

New features:

  • Export static mesh LODs option (FBX)
  • Export, Object, and Package flags editors
  • Increased texture compression ratio
  • Show GPK compression chunks
  • Show and modify GPK imports table
  • 32-bit DataCenter support
  • Create new 32-bit GPK files (experimental)

Fixed:

  • GPK cooker (32-bit)
  • GPK save error in some cases
  • Skeletal mesh import (32-bit)
  • imagere.dll crash in a rare case
  • Minor UI tweaks

v.2.40_RC1

2 years ago

This is an experimental release! If you need a stable version, use v.2.36.

Changes:

  • Improved 32-bit support
  • Create new 32-bit GPK files
  • Improved GPK cooking
  • Minor fixes

v.2.36

2 years ago

Fixed:

  • PF_Unknown error on adding a new DDS texture object

v.2.35

2 years ago

Fixed:

  • Translation animations glitches

v.2.34

2 years ago

Stability improvements and several minor fixes.

v.2.33

2 years ago

Fixed:

  • Editing textures in some GPKs(e.g., PC_Decals) could crash Tera
  • Export animation's root motion regardless of the bAnimRotationOnly flag
  • Misleading error in the ObjectPicker dialog

v.2.32

2 years ago

Fixed:

  • Windows 7 HiDPI layout issues
  • Error after the first installation
  • Immutable UStruct serialization
  • Animation export options may crash
  • Overall stability

New features:

  • Export to Unreal Engine 4.27 support
  • Export AnimSet to a single PSA
  • Support HiDPI monitors
  • UI improvements

v.2.31

2 years ago

Fixed:

  • Static meshes have corrupted UVs
  • Exported static meshes have LODs regardless of the settings
  • Open dialog won't show *.umap and *.u files

New features:

  • Static & Skeletal meshes: ActorX PSK export
  • AnimSet & AnimSequence: ActorX PSA export

v.2.30

2 years ago

Fixed:

  • UAnimSet won't automatically find skeletal meshes for preview/export
  • Incorrect skeleton orientation for some 3D models
  • RE won't play SoundWave objects in some cases
  • Some 32-bit GPK files would crash RE
  • Incorrect RF flags for some objects
  • Minor issues with RE config updates
  • S1Game folder with mixed 32 and 64-bit GPKs could crash RE

New features:

  • Level export: Export ambient sounds, reverb volumes, music volumes, and sound cues. Guide: UE4 - Import sounds
  • FileDialog: Allow to select multiple GPK files to open
  • ContentsTree: Allow to expand/collapse items by double-click
  • Various minor UI/UX improvements

v.2.20

2 years ago

New features:

  • Old 32-bit client support. See the guide: How to open 32-bit GPK files.
  • Level export: Blocking Volumes.
  • Level export: S1Water Volumes.
  • Level export: Aero Volumes - Guide.
  • Import/Export: ShadowMap2D, LightMap2D.

Warning! The release may not be very stable. Contact me if you have issues. You can use 2.13 if you need a stable version.