ReactiveFeedback Versions Save

Unidirectional reactive architecture

0.10.0

1 year ago

Xcode 14.2 support

0.7.0

4 years ago

0.6.0

5 years ago

Change

  1. Updated project to use Swift 4.2 and Xcode 10.2 (#42, kudos to @RuiAAPeres)

0.5.0

5 years ago

Change

  1. Fixed a race condition that may cause dropped events. (#38, kudos to @andersio)

    The race condition happens when you are starting a feedback loop system on a queue that is different from the queue you constructed the feedback loop system with.

0.4.1

5 years ago

Change

  1. Swift Package Manager support. (#34, kudos to @dmcrodrigues)

0.4.0

5 years ago

Change

  1. Resolved issues when building ReactiveFeedback with Carthage or xcodebuild, due to the use of universal framework target. The project now contains three platform specific targets for macOS, iOS and tvOS, specifically. (#30)

0.3.0

6 years ago

Change

  1. Feedback effects now start immediately. (#21)

0.2.0

6 years ago

Change

  1. Swift 4 compliance. It now requires ReactiveSwift 3.0. (#18)

Addition

  1. Introduce a new Feedback initialiser which exposes the state signal. (#17)

    This enables feedbacks that operate across multiple states.

0.1.1

6 years ago

0.1

6 years ago