A 2D Soft Body and Rigid Body Physics Engine.
QuarkPhysics is a 2D physics engine designed for games. Its goal is to provide a reasonable approach to simulate rigid bodies, soft bodies, and different physics models together.
Examples | API Documentation | wiki(coming soon)
Note: The project is in the development phase until v1.0.
General Features
Rigid bodies
Soft Bodies
You need to install SFML and CMake on your system before.
Download project, enter the main folder and call this;
./build.sh -r
Another way is that compiling the project directly via gcc if you're on linux call;
./run_linux_fast.sh -r
Copy the "QuarkPhysics" named subfolder in the main folder to your project and use it.