An AI image generation frontend focused on ease of use, versatility and capability for professional uses
Qinti UI is an open source frontend made with Godot for image generation that aims to be both easy to use and for professional use.
It also comes in the form of an executable, so the frontend itself doesn't need to be installed, just click and run, it is currently available for Linux and Windows.
The project uses the AGPL license to ensure that it will always be free and open source.
https://github.com/Samachiy/Qinti/assets/155751973/d2107449-9354-4364-b759-9bba1f4436c9
https://github.com/Samachiy/Qinti/assets/155751973/84399745-4e89-4de7-b369-4d7b3b8baab7
- Infinite canvas
- Use of Textural inversion, LoRAs, Lycoris, etc
- Model resources management
- Supports both Automatic1111 Web UI and SD.Next as backends
- Modular use of generated images metadata to generate other images
- Inbuilt tutorials
- Automatic1111 Web UI installation (beta feature)
https://github.com/Samachiy/Qinti/assets/155751973/fe350ae5-c6e2-4f8e-a0f4-d471179a1a51
To use Qinti, it is necessary to specify a Automatic1111 Web UI installation or let Qinti install one, both options will be shown during the first program run:
After a valid installation is set, Qinti will display a few short tutorials to explain the user interface
In case anyone wants to modify or compile the code by themselves, the instructions are as follows:
Clone this repo (don't run it yet):
git clone https://github.com/Samachiy/Qinti.git
Clone Guion addon:
git clone https://github.com/Samachiy/Guion.git
Copy Guion/addons into Qinti/
Download Godot from: https://godotengine.org/download/3.x/
Run the project
Follow the instructions in the official Godot Documentation: https://docs.godotengine.org/en/3.5/development/compiling/index.html