A utility to convert Playstation disc images in various formats to PBP format and back
SharpCompress
from 0.33.0
to 0.34.1
This version fixes some issues most notably the missing gameInfo.db file.
Note: This version is missing some files and fails to run, so binaries have been removed. Please download the latest vesion.
This version brings 7z support to Linux and OSX CLI through the SharpCompress library.
Many, many thanks to @takano32 for putting this and the build pipeline together.
Added options for PSP users
This is a beta release of PSXPackager (the command line tool) and PSXPackagerGUI.
The command line tool also has been updated with the ability to customize PBPs, see docs/Customzing.md
Expect bugs and some missing functionality.
Fix null ScannerID returned for dummy GameEntry for when gameID is not found
In previous versions, if you created a PBP using only a .bin (no cue), when converting back to bin + cue you will have a cue with DATA track with an index of 00:02:01, which will fail to load if you use the .cue in some emulators like duckstation. This is a bug inherited from the default DATA.PSAR of PSX2PSP, which also has the same problem.
The .bin is intact, you just have to either ignore the .cue, or fix it so the index is 00:00:00.
This release will generate a "proper" default CUE if you do not supply one yourself.
In previous versions, the output filename would try to use the data from the game database using the detected disc ID. This has changed to use the input filename as the base output filename, but there are options now to format the filename configurably. Please see the README.md for details.
This release fixes problems when extracting PBPs with more than two discs, as well as error handling when a file does not exist, or when a relative path contains no directory.
This version has a bug when extracting a PBP with more than 2 discs. Please get the next release.
https://github.com/RupertAvery/PSXPackager/releases/tag/v1.3