Voxel shader (for MagicaVoxel) to generate pseudofractals volumes
Voxel shader (for MagicaVoxel) to generate pseudofractal volumes.
Copy the files in shaders/
to the shader/
folder in your installation of MagicaVoxel.
In MagicaVoxel, execute xs pseudofractal 1.0 1.0 1.0 1.01 26. 0.4 0 in its console.
xs pseudofractal xscale yscale zscale distOrder seed threshold cleaning
*scale
set to 1, distOrder
set to 2. or 1.001, seed
set to a number other than 1 and 0 and threshold
set to 0.5.*scale
, distOrder
and seed
until you have an interesting volume.threshold
and eventually enable cleaning
if there too many isolated voxels.Included are two variants of the shader.
pseudofractal-sub
allows to carve an existing volume with the negative space of the pseudofractal.
pseudofractal-add
allows to add the pseudofractal to an existing volume without affecting any of its own voxels.
Both variants use the same parameters as the main shader.