Drawcall Proton Versions Save

Javascript particle animation library

v5.4.3

2 years ago
  • Improve Collision performance.
  • Add Behaviour applyBehaviour method.
  • Upgrade rollup-license plugins.

v5.2.7

2 years ago
  • Organize rollup configuration
  • Remove rollup-watch
  • Add package-lock file
  • Add Stats destruction method
  • Refactor the renderer destroy method
  • Performance optimization

v5.1.5

2 years ago
  • Update the latest version of babel.
  • Use loose method for packaging to improve efficiency.
  • Organize rollup configuration.
  • Solve the problem of circular dependency.

v5.0.2

2 years ago
  • Mass code formatting, save files cleanly
  • Modify part of the destroy method
  • Fix typescript prompt error
  • Modify babel configuration

v4-release

2 years ago
  • A stable version of v4

v4.2.1

3 years ago
  • Support the use of typescript, add type hints.
  • Add several examples demo

v4.1.0

4 years ago
  • Add fps attribute. You can set this property when the game engine has fixed fps or some browsers have a higher refresh rate.
  • Added Proton.Cyclone behavior, you can make vortex effects with Cyclone.
  • Modify thePixiRenderer class, add the setPIXI method, etc.
  • Modify the eslint configuration

v4.0.0

4 years ago
  • Fix problems with the Proton.RandomDrift method
  • Remove the particle.transform property and replace it with the particle.data property.
  • Remove the requestAnimationFrame polyfill, which you can use in your own project (not required)
  • Modify the particle id generation method
  • Move particle.transform.rgb to particle.rgb
  • Modify some utils methods to delete useless code
  • Refactoring the official website, and readme
  • Add .editorconfig rule file

v3.3.0-final

4 years ago

v3.3.0

5 years ago
  • Add eslint
  • Added clearer document info for Rotate behavio
  • fix some bugs