A runtime variable watch window for Unreal Engine using ImGui.
A runtime variable watch window for Unreal Engine using ImGui.
Uses the Unreal Engine metadata system to display class variables/functions like a debugger watch window. You need to give it some initial objects/structs like gamestate/playercontroller/level and then you can branch out from there.
Can be useful if you quickly want to check some data and you don't want to spend the time to write printfs or create other widgets to display information.
Also works in development builds.
Copy PropertyWatcher.h and PropertyWatcher.cpp into your project source folder. See PropertyWatcher.h for some example usage code.
Needs ImGui to work, check Github for an Unreal ImGui backend plugin.
For example, there is this or this.
(Color theme is a modified version of Blender Dark [Improvised] from ImguiCandy)
Handled types overview | Filtered search | Array inline |
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Actor search | Watch window | Inlining |
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