A SA:MP UI library for rendering progress bars used to visualise all manner of data from health to a countdown timer.
Changed the name of 'pb_percent' to '_bar_percent' in order to maintain compatibility with the old version. The old version has a macro called 'pb_percent' which was conflicting with this.
You can now use the original global progress bar library with this one.
Added 'update' parameter to _RenderBar: If true, textdraws will be re-shown to update them on a client's screen. Fixes a small bug where bars wouldn't update sometimes when some setter functions were used.
A minor update to the internal code that makes 3 more interface functions possible.
Unit tested and manually tested all functions in-game. Code for these tests has also been updated in testing.pwn.
Minor API change.
First stable release