Procedural generation library for Unity
This release adds Unity Package Manager support and FastNoise library integration.
This release brings polygon tessellation, clipping and offsetting, straight skeleton generation and a completely rewritten Buildings example.
Examples\Resources
to Examples\Common\Resources
.This release brings new computational geometry algorithms and geometric primitives.
This release is mainly focused on refactoring and documenting of the codebase, expect better performance and overall stability. That being said, there are a few new features as well.
ProceduralToolkit\Shaders\*.cginc
files and ProceduralToolkit\Examples\SDF
folder for details.ProceduralToolkit\Examples\Drawing
folder for details.ProceduralToolkit\Examples\Common
2015.05.14 - v0.1.5:
2015.02.08 - v0.1.4: