Premake Core Versions Save

Premake

v5.0.0-beta2

1 year ago

IMPORTANT: Please download our source code package premake-5.0.0-beta2-src.zip and NOT the automatically created GitHub packages at the bottom of the list.

The GitHub packages do not include the pre-generated project files, or the embedded scripts.

Sponsors

Another big shout out to the individuals and organizations who help sustain Premake's community with their financial support. :raised_hands:

(Want to join them? Visit our OpenCollective to learn more)

Changes since 5.0-beta1

Much gratitude and thanks to everyone mentioned here for contributing their valuable time and energy to make Premake better. ❤️

  • PR #1737 Change Visual Studio Version to 17 so sln is opened with VS2022 (@simco50)
  • PR #1744 Add check for missing values in documentation (@LORgames)
  • PR #1745 Adding documentation for module options (@hannes-harnisch)
  • PR #1747 Added API for CompileAsWinRT (@LORgames)
  • PR #1749 Changed C++20 to emit C++20 instead of C++Latest in MSVC (@nickclark2016)
  • PR #1750 Added support for AppxManifest files (@LORgames)
  • PR #1752 Added C17/GNU17 support to gmake/gmake2 exporters (@nickclark2016)
  • PR #1753 Update documentation link in README (@nickclark2016)
  • PR #1754 Improve external include & warning support (@englercj)
  • PR #1757 Add support for kind "None" as do nothing for gmake/gmake2 (@Jarod42)
  • PR #1760 Add Community Update #10 (@starkos)
  • PR #1762 Add support of kind "None" for Codelite (@Jarod42)
  • PR #1763 Fix make clean handling of generated files (@starkos)
  • PR #1771 Codelite PCH Fix for obsolete UseDifferentPCHFlags="no" (@Jarod42)
  • PR #1777 Migrate website to latest DocSearch (@starkos)
  • PR #1785 add "vs2022" to the list of available actions (@Enhex)
  • PR #1787 Remove unavailable modules (@KyrietS)
  • PR #1788 Add a new "ScanForModuleDependencies" flag. (@LoneBoco)
  • PR #1789 Include the configuration condition for ExternalWarningLevel. (@LoneBoco)
  • PR #1790 Adding C++ module file extensions and implementing "allmodulespublic" (@hannes-harnisch)
  • PR #1796 Fix #1795: project generation fails with "Error: attempt to index a function value" (@somyungoh)
  • PR #1809 Feature for disabling inherited dependencies (@hannes-harnisch)
  • PR #1820 Use windows-2019 instead of windows-lastest (temporarily) (@KyrietS)
  • PR #1821 Use vswhere.exe in Windows pipeline (@KyrietS)
  • PR #1826 Added documentation for static and shared linking suffixes (@nickclark2016)
  • PR #1834 contrib/curl: update ifdef condition for MCST-LCC compiler (@r-a-sattarov)
  • PR #1851 Updated LICENSE.txt copyright year (@nickclark2016)
  • PR #1855 Changed MMD to MD in gmake/gmake2 outputs for gcc/clang. (@nickclark2016)
  • PR #1860 Add support of openmp for gcc/clang. (@Jarod42)
  • PR #1861 Fix Codelite generation of empty source tree project. (@Jarod42)
  • PR #1863 Fix build failed in mingw x86 (@simbit18)
  • PR #1867 Improve uuid generation on Linux (@flakey5)
  • PR #1876 Escape group names when creating rules (@nickclark2016)
  • PR #1882 Added Unit Test for Workspace Generation (@nickclark2016)
  • PR #1883 Fixes the generation of source projects (@nickclark2016)
  • PR #1886 Added MinGW CI job (@LORgames)
  • PR #1893 Add docs for embed and embedAndSign Xcode options (@thomashope)
  • PR #1894 Fix openmp for xcode. (@Jarod42)
  • PR #1900 Updated Bug Report Template to add exporter selection (@nickclark2016)
  • PR #1904 usingdirs wiki typo (@BttrDrgn)
  • PR #1909 Typo in title (@CeruttiNicolas)
  • PR #1910 Fix case. (@Jarod42)
  • PR #1913 Fix Codelite/gmake2 buildmessage escaping. (@Jarod42)
  • PR #1923 Add address sanitizer flags (@englercj)

v5.0.0-beta1

2 years ago

IMPORTANT: Please download our source code package premake-5.0.0-beta1-src.zip and NOT the automatically created GitHub packages at the bottom of the list.

The GitHub packages do not include the pre-generated project files, or the embedded scripts.

Sponsors

Another big shout out to the individuals and organizations who help sustain Premake's community with their financial support. :raised_hands:

(Want to join them? Visit our OpenCollective to learn more)

Changes since 5.0-alpha16

Much gratitude and thanks to everyone mentioned here for contributing their valuable time and energy to make Premake better. ❤️

  • PR #1555 Added API to disable fast up to date checks (@nickclark2016)
  • PR #1570 Initial C++20 module support for Visual Studio (@hannes-harnisch)
  • PR #1619 Xcode embed libraries (@kellygravelyn)
  • PR #1625 Remove "*ng" action deprecation (@noresources)
  • PR #1629 Added support for Premake on macOS universal binary (@tempura-sukiyaki)
  • PR #1635 Fix typo in Using Premake documentation (@abhiss)
  • PR #1638 Fix broken links in docs (@KyrietS)
  • PR #1642 Fix spelling mistake (@Troplo)
  • PR #1644 Fix author name and update time on pages (@KyrietS)
  • PR #1645 Add missing support for prebuildmessage/postbuildmessage for Codelite. (@Jarod42)
  • PR #1649 Fix curl header search path (@depinxi)
  • PR #1654 xcode4: Fix missing link of sibling project with custom targetextension (@depinxi)
  • PR #1655 Compiler Version support for Visual Studion 2017+ (@nickclark2016)
  • PR #1657 Renormalize line endings (@nickclark2016)
  • PR #1661 Add frameworkdirs support to gmake and gmake2 with gcc/clang toolsets (@depinxi)
  • PR #1663 compilebuildoutputs make some comments obsolete. (@Jarod42)
  • PR #1668 Fix v6 bootstrapping from v5 (@starkos)
  • PR #1673 Updated sidebar to include toolsversion link (@premake)
  • PR #1680 Fix some build issues with mingw (@Biswa96)
  • PR #1682 Add Community Update #9 (@starkos)
  • PR #1687 Update deprecated entry for newaction (@Jarod42)
  • PR #1704 VS2022 Exporter (@nickclark2016)
  • PR #1710 Add support for SSE 4.2. (@ActuallyaDeviloper)
  • PR #1712 Add OpenMP support for Visual Studio (@T-rvw)
  • PR #1713 Upgrade docusaurus version to beta.6 (@KyrietS)
  • PR #1715 Docs maintenance (@KyrietS)
  • PR #1718 Deprecate configuration() (@starkos)
  • PR #1720 Improve justmycode (@T-rvw)
  • PR #1723 Add condition to .csproj references ItemGroup (@cicanci)
  • PR #1726 Updated cdialect and cppdialect docs (@LORgames)
  • PR #1727 Updated architecture docs (@LORgames)
  • PR #1730 Added missing compileas values to docs (@LORgames)
  • PR #1734 Add VS 2022 bootstrapping support (@afxw)
  • PR #1736 Update showcase to include Orx (@sausagejohnson)
  • PR #1662 Handle buildcommand for Codelite (@Jarod42)
  • PR #1658 Fix D module compiler output for Visual Studio (@nickclark2016)
  • PR #1728 Add action to check for and generate missing documentation (@LORgames)
  • PR #1721 Add custom rules for Gmake2 & Codelite (@Jarod42)
  • PR #1739 Fix #1628 failing macOS os.findlib() test (@starkos)

v5.0.0-alpha16

3 years ago

IMPORTANT: Please download our source code package premake-5.0.0-alpha16-src.zip and NOT the automatically created GitHub packages at the bottom of the list.

The GitHub packages do not include the pre-generated project files, or the embedded scripts.

Sponsors

Another big shout out to the individuals and organizations who help sustain Premake's community with their financial support. :raised_hands:

(Want to join them? Visit our OpenCollective to learn more)

Changes since 5.0-alpha15

Much gratitude and thanks to everyone mentioned here for contributing their valuable time and energy to make Premake better. ❤️

  • PR #1430 Fixed adding LD_LIBRARY_PATH to the executable run command. (@Enhex)
  • PR #1439 Disable XP deprecation warning for Visual Studio projects (@withmorten)
  • PR #1446 Do not add <Link> for .NET resources or the resource will not be properly embedded. (@rhuvendiek)
  • PR #1447 Added /Wall to possible warning levels for Visual Studio (@ethan-wallace)
  • PR #1454 Bootstrap.mak clean target(s) (@noresources)
  • PR #1460 Add C++20 cppdialect for C++ projects (@nickclark2016)
  • PR #1462 Added clang as a valid option for projects generated with vs2019 (@nickclark2016)
  • PR #1468 macOS deployment target support for gcc and clang (@noresources)
  • PR #1473 macOS os.getversion() improvements (@noresources)
  • PR #1477 Add support for .swift file for xcode (@socialpoint)
  • PR #1481 Improved ability to override XCode generator (@LORgames)
  • PR #1482 Disable redirect test until HTTP endpoint is fixed (@LORgames)
  • PR #1483 Add file details to Windows builds including version number (@LORgames)
  • PR #1484 Fixed issue with os.matchfiles and symlinks (@LORgames)
  • PR #1485 Added Windows implementation to os.touchfile to avoid issues with truncating the file (@LORgames)
  • PR #1499 GitHub Actions: Artifacts (@sphene)
  • PR #1503 Update cxx standard; (@continue98)
  • PR #1505 Fix sysincludedirs for codelite. (@Jarod42)
  • PR #1506 Fix quote escaping in Codelite. (@Jarod42)
  • PR #1515 ConformanceMode flag implemented for >= vs2017 (@cos-public)
  • PR #1519 Add Metal shader files as source code (@nickgravelyn)
  • PR #1522 Fixed external library linking for Clang in VS2019+ (@nickclark2016)
  • PR #1523 Added C++1z and C++2a dialect options for XCode (@nickclark2016)
  • PR #1525 [Codelite] Only active (i.e. unique) configuration should be selected. (@Jarod42)
  • PR #1527 Removed old CI build files (@LORgames)
  • PR #1528 Added COPYFILE and COPYDIR tokens (@LORgames)
  • PR #1529 NMake projects can now specify buildoptions and cppdialect (@LORgames)
  • PR #1530 Remove unused code in vs2010_vcxproj.lua (@LORgames)
  • PR #1532 Disable network tests; add --test-all flag to enable (@starkos)
  • PR #1534 Added Ability to Disable JMC in Visual Studio (@nickclark2016)
  • PR #1540 Xcode improvements (@noresources)
  • PR #1542 Improve the user contribution resources (@premake)
  • PR #1551 Added NetCore to CLR API (@nickclark2016)
  • PR #1552 Fix MSC LTO, runtime, subsystem (@JoelLinn)
  • PR #1554 clang Use llvm-ar linker when LTO flag is set. (@JoelLinn)
  • PR #1560 Added newer shader versions (@dpeter99)
  • PR #1562 Remove moduledownloader to avoid RCE. (@xenia-project)
  • PR #1564 Improved net version check to also support net5.0 and beyond (@ClxS)
  • PR #1565 AllowUnsafeBlocks will now be a project level property in new format (@ClxS)
  • PR #1566 Set execute bit on Bootstrap.bat (@ratzlaff)
  • PR #1571 useFullPaths config property for Visual Studio projects (@cos-public)
  • PR #1576 Mesh and amplification shader type for Visual Studio (@pkurth)
  • PR #1587 Introduce new website with docs with docusaurus (@KyrietS)
  • PR #1589 os.outputof: add a second argument to select which stream to output (@noresources)
  • PR #1593 Update to mbedtls 2.25 (@susnux)
  • PR #1594 Added reference pages to docs (@KyrietS)
  • PR #1597 Port user guide pages from wiki (@starkos)
  • PR #1600 Add GitHub Action workflow for website deployment (@KyrietS)
  • PR #1602 Rework website home & download pages (@starkos)
  • PR #1604 Break out community section on website (@starkos)
  • PR #1606 add RemoveUnreferencedCodeData option to disable /Zc:inline (@withmorten)
  • PR #1607 Add Algolia search (@KyrietS)
  • PR #1608 Fix Premake logo in README (@KyrietS)
  • PR #1609 Encourage contributors to align the docs (@KyrietS)
  • PR #1610 Improve new user website navigation (@starkos)
  • PR #1614 Set up blog; move community updates (@starkos)

v5.0.0-alpha15

4 years ago

IMPORTANT: Please download our source code package premake-5.0.0-alpha15-src.zip and NOT the automatically created GitHub packages at the bottom of the list.

The GitHub packages do not include the pre-generated project files, or the embedded scripts.

Sponsors

Another big shout out to the individuals and organizations who help sustain Premake's community with their financial support. :raised_hands:

(Want to join them? Visit our OpenCollective to learn more)

Changes since 5.0-alpha14

Many and varied thanks to everyone on this list for contributing their valuable time and energy to make Premake better. You rock! :metal:

  • PR #1086 Added support for Objective-C and Objective-C++ in xcode and gmake2nil (@LORgames)
  • PR #1192 Update path.lua (@dsvi)
  • PR #1229 Generated makefiles no longer error when a configuration can be missing (@LORgames)
  • PR #1275 Fixed various issues with escaping in CodeLite generator (@LORgames)
  • PR #1280 Bootstrap.bat: Default to latest Visual Studio available (@tdesveauxPKFX)
  • PR #1281 Source package improvements (@tdesveauxPKFX)
  • PR #1282 Fix VS2019 solution icons (@ifarbod)
  • PR #1285 Use correct values for MinimumVisualStudioVersion in Android projects (@ifarbod)
  • PR #1289 Haiku fixes (@mmuman)
  • PR #1296 Fix source packaging (@tdesveauxPKFX)
  • PR #1298 Update D module to VS2019 and latest D compiler options. (@TurkeyMan)
  • PR #1305 Reconcile logic within os_matchisfile() (@cfs-pure)
  • PR #1313 Activating Open Collective (@opencollective)
  • PR #1316 Add FUNDING.yml for GitHub Sponsors (@starkos)
  • PR #1318 Updated mismatched android config to the value in the allowed stl table (@LORgames)
  • PR #1323 Update copyright year in support files (@starkos)
  • PR #1324 Add a CONTRIBUTING.md (@starkos)
  • PR #1325 Improve the README (@starkos)
  • PR #1326 Update issue templates (@premake)
  • PR #1327 Add a pull request template (@premake)
  • PR #1332 Account for filename collisions on systems with case-insensitive file… (@ratzlaff)
  • PR #1333 Cleanup related to #1332 (@ratzlaff)
  • PR #1334 Implement 'compileas' for vc2008 (@ratzlaff)
  • PR #1337 On OSX, convert systemversion to MACOSX_DEPLOYMENT_TARGET (@baconpaul)
  • PR #1340 Upgrade Lua from 5.3.4 to 5.3.5 (@jp31415926)
  • PR #1341 Add new issue template "Get help" (@premake)
  • PR #1342 Improve bug reporting template (@premake)
  • PR #1343 Improve feature request template (@premake)
  • PR #1345 New 'listWindowsRegistry' OS API method for enumerating content of single registry subkey (@kaldap)
  • PR #1351 Added support for vcxitems project generation for VS2013+ (@LORgames)
  • PR #1352 Improved test runner usage (@LORgames)
  • PR #1353 Fix premake4.lua bootstrap build script (@fountainment)
  • PR #1355 Add shaderincludedirs to fxcompile configuration (@starkos)
  • PR #1356 Allow wildcards in xcodebuildresources (@starkos)
  • PR #1357 Replace debuggerflavor with debugger (take #2) (@starkos)
  • PR #1358 Added support for Dx11.3 shader model (@zlnimda)
  • PR #1359 Add assemblyDebug for vs2017 (@tbasnoopy)
  • PR #1360 Fix the return value of some os functions (@sp-jordi-vilalta)
  • PR #1361 Simplified unit test to resolve path issues (@LORgames)
  • PR #1362 Fixed inconsistencies in Android VS project test (@LORgames)
  • PR #1365 E2K: fixed build by MCST lcc compiler (@r-a-sattarov)
  • PR #1385 Fix pull request template (@tempura-sukiyaki)
  • PR #1386 Initial support for generating netcore and netstandard projects (@ClxS)
  • PR #1395 Fixed edge case in path.normalize (@LORgames)
  • PR #1396 Fixed bug with linkgroups only working on Premake projects (@LORgames)
  • PR #1401 Remove commands optimization which breaks tokens (@starkos)
  • PR #1402 Remove checkFunc from Resource files (@yuyoyuppe)
  • PR #1403 Add build steps to Visual Studio (@redorav)
  • PR #1404 Place all generated files in separate GENERATED list, so they all can… (@Mikhael-Danilov)
  • PR #1406 Change deferred join delimiter to non-printable character (@starkos)
  • PR #1415 Add .c++ extension support to a few spots it was missing (@englercj)
  • PR #1419 Fix #1411: Remove "|" from Codelite config names (@starkos)
  • PR #1420 Fix MinGW builds of Premake (@premake)
  • PR #1421 Enable enablewarnings() for MSC (@starkos)
  • PR #1422 Added GitHub Actions (@LORgames)
  • PR #1424 Fix systemversion("latest") on VS2017 (@starkos)
  • PR #1427 Fix up and improve the release docs and script (@premake)

v5.0.0-alpha14

5 years ago

IMPORTANT: Please download our source code package premake-5.0.0-alpha14-src.zip and NOT the automatically created GitHub packages at the bottom of the list.

The GitHub packages do not include the pre-generated project files, or the embedded scripts.

Sponsors

A big shout out to the individuals and organizations who help sustain Premake's community with their financial support. :raised_hands:

(Want to join them? Visit our OpenCollective to learn more)

Changes since 5.0-alpha13

And another round of thanks for those who contributed their time and know-how to make these features and fixes:

  • PR #1067 Add 'Default', 'Dwarf' and 'SplitDwarf' arguments to 'debugformat' (@ratzlaff)
  • PR #1160 use ';' as default separator for vs (@WorldofBay)
  • PR #1177 Enable property categories in VS projects (@WorldofBay)
  • PR #1178 Avoid impl dependent multi-char constants (@cengizIO)
  • PR #1179 fix xcodebuildsettings using false (@tempura-sukiyaki)
  • PR #1180 Add os.ios option in xcode4 (@tempura-sukiyaki)
  • PR #1181 Release 5.0 alpha13 (@premake)
  • PR #1189 Host path.normalize: Fix normalization for paths containing tokens (@tdesveauxPKFX)
  • PR #1191 Fix objname collisions (@ratzlaff)
  • PR #1193 Add tests for xcode id generator (@ratzlaff)
  • PR #1194 Move rule property string expansion into modules (@WorldofBay)
  • PR #1197 Added missing elements in Visual Studio Makefile projects (@LORgames)
  • PR #1202 Support %{file.name} token in VS (@Blizzard)
  • PR #1203 Add support for JavaCompile in vsandroid (@tempura-sukiyaki)
  • PR #1206 Updated code lite to properly add LD_LIBRARY_PATH is set if libdirs is set (@pintodragon)
  • PR #1218 Add support & tests for XCTest sharedlibtype (@Dingobloo)
  • PR #1220 Implement the androidapilevel() API in Android packaging projects (@ifarbod)
  • PR #1221 add nil check to fileconfig.hasFileSetting (gmake) (@WorldofBay)
  • PR #1224 add missing local (@WorldofBay)
  • PR #1228 Added Win64 as a recognized platform (@LORgames)
  • PR #1230 Removed excessive escaping in CodeLite generator (@LORgames)
  • PR #1231 Fixed issue with per-configuration build commands not returning errors correctly (@LORgames)
  • PR #1236 Added support for Dx12 shader models (@CosmicRey)
  • PR #1239 Implemented the startproject option for xcode (@macsforme)
  • PR #1240 allow linking of mixed c++ assemblies (@WorldofBay)
  • PR #1244 Fixed issue with detoken not handling deferred joins correctly (@LORgames)
  • PR #1247 Added support for csversion API to dotnet toolset. (@tritao)
  • PR #1248 Default to Roslyn-based csc compiler on all platforms. (@tritao)
  • PR #1249 do not clear _isIncludingExternal in nested calls (@WorldofBay)
  • PR #1253 Xcode newid determinism (@ratzlaff)
  • PR #1258 Added support for Visual Studio 2019 solutions (@CosmicRey)
  • PR #1264 Android changes, stage 1 (#1263) (@ifarbod)
  • PR #1266 Implement the 'visibility' API for Android projects (@ifarbod)
  • PR #1267 Provide access to json implementation (@ratzlaff)
  • PR #1276 Added support for forceincludes in CodeLite (@LORgames)
  • PR #1278 Packaging script improvement (@tdesveauxPKFX)

v5.0.0-alpha13

5 years ago

IMPORTANT: Please download our source code package premake-5.0.0-alpha13-src.zip and NOT the automatically created GitHub packages at the bottom of the list.

The GitHub packages do not include the pre-generated project files, or the embedded scripts.

Sponsors

A big shout out to the individuals and organizations who help sustain Premake's community with their financial support. :raised_hands:

(Want to join them? Visit our OpenCollective to learn more)

Changes since 5.0-alpha12

And another round of thanks for those who contributed their time and know-how to make these features and fixes:

  • PR #880 Allow tokens to start with a ! to disable making paths relative. (@Blizzard)
  • PR #882 Allow filtering on host. (@Blizzard)
  • PR #883 Added basic iOS support to XCode4 (@LORgames)
  • PR #889 Fix context.mergeFilters (@tdesveaux)
  • PR #897 Fix c(pp)dialect generating uppercase C(++)xx for Xcode, replace gnu99 with compiler-default (@hsandt)
  • PR #902 VS fix for projects with multiple manifest files (@Blizzard)
  • PR #913 Fix subtle bug in table.translate (@Blizzard)
  • PR #919 Add perfile flags test for gmake backend. (@Blizzard)
  • PR #920 small fix in self-test module. (@Blizzard)
  • PR #921 Compiler warnings (@Blizzard)
  • PR #922 gmake2 bug fix. When generating gmake file with pch headers (@Blizzard)
  • PR #923 Add Visual Studio ARM64 support. (@Blizzard)
  • PR #926 Fixes translateCommandsAndPaths, and debugargs. (@Blizzard)
  • PR #927 bug fix for recursive token expansion (@Blizzard)
  • PR #928 sometimes due to ordering of test, we're in a rule scope. (@Blizzard)
  • PR #931 Added synchronous and C-Throw to VS projects. (@CreativeAssembly)
  • PR #932 Added extra information for Windows platform when copyfile fails. (@pjohalloran)
  • PR #938 Added staticruntime API. (#163) (@premake)
  • PR #939 Resolve the rule properties for gmake (#162) (@premake)
  • PR #941 Fix makefile PCH tab problem (@premake)
  • PR #944 C++0x dialect support (@premake)
  • PR #945 Natvis files have an item group. (@premake)
  • PR #948 Fixed a bug in gmake2 with clang and pch. (@Gereld)
  • PR #949 Added DPI awareness support to VS2010+ projects (@LORgames)
  • PR #950 Added defaultplatform support to gmake and gmake2 actions (@LORgames)
  • PR #952 Add support for targetextension in xcode4 (@tempura-sukiyaki)
  • PR #957 fix gmake2 utility (@Blizzard)
  • PR #958 fix context.addFilter (@Blizzard)
  • PR #959 Multiple gmake2 fixes (@Blizzard)
  • PR #960 Improve determinism in sln output. (@Blizzard)
  • PR #961 add 64-bit support on windows (@Blizzard)
  • PR #962 fix table.insertkeyed (@Blizzard)
  • PR #964 Add support for wildcards in mapconfig. (@Blizzard)
  • PR #965 Move part of the workspace baking up (@premake)
  • PR #966 utility projects also allow configuration of the executable path. (@Blizzard)
  • PR #967 return generated fileconfig. (@Blizzard)
  • PR #969 Fix buildoutput pathvars (@Blizzard)
  • PR #970 Table fix indexof (@Blizzard)
  • PR #979 Define _HAS_EXCEPTIONS=0 from vs2010 for exceptionhandling off (@tdesveauxPKFX)
  • PR #980 src/base and modules: change links to industriousone.com to working HTTPS github links (@catb0t)
  • PR #988 Fixed a bug with normalizing paths that contain dot folders (@LORgames)
  • PR #990 Extended Instructions sets (@tdesveauxPKFX)
  • PR #993 Fix /usr/lib64 being used as search dir before project's libdir (@alexandre-janniaux)
  • PR #994 added a 'latest' systemversion for vs2017 (@dcourtois)
  • PR #1005 Fix gmake dependencies (@premake)
  • PR #1011 Fixes an issue with custom rules tracking files. (@Dandielo)
  • PR #1018 Added release info badges to the readme (@LORgames)
  • PR #1019 Remove git submodule commands (@Passw)
  • PR #1020 Embed luasocket, add mobdebug and --debugger command line option (@redorav)
  • PR #1021 Clear additional global state between unit test runs (@starkos)
  • PR #1023 Include library directories in Codelite projects (@Gaztin)
  • PR #1029 Replace last global state block in api.reset (@starkos)
  • PR #1030 Fix vstudio symbolspath (@tdesveauxPKFX)
  • PR #1031 Fix gmake2 Makefile projects callArray (@tdesveauxPKFX)
  • PR #1033 vstudio staticlib symbolspath (@tdesveauxPKFX)
  • PR #1034 Add 'modules/android/' from premake-android (@LORgames)
  • PR #1037 HLSL Shader compilation in Visual Studio (@tdesveauxPKFX)
  • PR #1040 Get 'compileas' working when using a 'filter "files: ..."' scope. (@ratzlaff)
  • PR #1041 Fleshed out CI builds (@LORgames)
  • PR #1042 Add UnsignedChar API (@tdesveauxPKFX)
  • PR #1043 Add omitframepointer API (@tdesveauxPKFX)
  • PR #1044 Add Visibility API for gcc/clang toolsets (@tdesveauxPKFX)
  • PR #1045 Add debuggerflavor API (@tdesveauxPKFX)
  • PR #1046 Add structmemberalign API (@tdesveauxPKFX)
  • PR #1048 Add conditional behavior to global variables, add systemversion as first implementation (@redorav)
  • PR #1049 Add InlinesVisibility API (@tdesveauxPKFX)
  • PR #1053 Fixed issue with floatingpoint "Strict" causing errors in XCode (@LORgames)
  • PR #1062 Allow system("android") per configuration (@redorav)
  • PR #1064 Tiny gcc fix from PR #506. (@tvandijck)
  • PR #1065 Fixes a few luasocket compile warnings. (@tvandijck)
  • PR #1066 fix a few compiler warnings. (@tvandijck)
  • PR #1068 Fix constructing executable path from argv[0] (@lanurmi)
  • PR #1069 Support successfully bootstrapping on Solaris (OpenIndiana). (@lanurmi)
  • PR #1070 Support successfully bootstrapping on OpenBSD. (@lanurmi)
  • PR #1075 Fixed bug with alias tests that caused one to three extra tests to be run (@LORgames)
  • PR #1077 Do not output colors e.g. into a pipe, unless forced. (@lanurmi)
  • PR #1078 Added GoogleTest style output for unit tests (@LORgames)
  • PR #1080 Fix curl compilation on Debian PowerPC. (@lanurmi)
  • PR #1081 cache results of shouldUseColors() (@tvandijck)
  • PR #1084 Fix httpbin useragent response format. (@SchmidtD)
  • PR #1087 Fix missing DebugInformationFormat when symbols are set to full (@rorydriscoll)
  • PR #1089 Import paths weren't translated properly (@TurkeyMan)
  • PR #1092 CodeLite workspace folders (groups) (@Gaztin)
  • PR #1093 Implemented 'debugenvs' for CodeLite (@Gaztin)
  • PR #1096 gmake2: Fix dependency for pch (@tdesveauxPKFX)
  • PR #1098 Prevent D module from adding D block in unrelated projects (@tdesveauxPKFX)
  • PR #1100 gmake2: Remove pch from FORCE_INCLUDE to allow NoPCH per-file (@tdesveauxPKFX)
  • PR #1103 gmake*: fix shell type identification (@tdesveauxPKFX)
  • PR #1104 Xcode Fixes (@erincatto)
  • PR #1105 gmake: Add rules and dependencies for directory creation (@tdesveauxPKFX)
  • PR #1107 Only set WindowsSDKDesktopARMSupport for windows systems (#172) (@Blizzard)
  • PR #1108 Fix gmake2 (@Blizzard)
  • PR #1113 Support buildaction for C++ projects (@Blizzard)
  • PR #1115 Remove Xbox 360 code from core to move and expand onto a standalone module (@redorav)
  • PR #1117 Fix Xcode autocompletion with excluded files (@sp-jordi-vilalta)
  • PR #1118 gmake2: fix cpp perfileflags (@tdesveauxPKFX)
  • PR #1125 Swap order of applying project specific config (@Blizzard)
  • PR #1126 vpath android.link fix (@Blizzard)
  • PR #1132 Refactor path.normalize and handle path ending with . (@tdesveauxPKFX)
  • PR #1136 Support server paths (@Gaztin)
  • PR #1137 Fix gmake multiple-output rule issue. (@Blizzard)
  • PR #1142 Support for CSDialect (@Blizzard)
  • PR #1143 Fix targetextension in xcode4 (@tempura-sukiyaki)
  • PR #1144 Add sharedlibtype in xcode4 (@tempura-sukiyaki)
  • PR #1145 Add support kind:Utility in xcode4 (@tempura-sukiyaki)
  • PR #1161 Add xcodesystemcapabilities in xcode4 (@tempura-sukiyaki)
  • PR #1164 ! fixed pepper fish to work with lua 5.3.4 (@neo2buha)
  • PR #1167 Add support for per-file custom build commands in xcode4 (@tempura-sukiyaki)
  • PR #1176 path.normalize: Fix when call with path surrounded with quotes (@tdesveauxPKFX)

v5.0.0-alpha12

6 years ago

IMPORTANT: Please download our source code package premake-5.0.0-alpha12-src.zip and NOT the automatically created GitHub packages at the bottom of the list.

The GitHub packages do not include the submodule source code, the pre-generated project files, or the embedded scripts.

Changes since 5.0-alpha11:

  • PR #617 fix switch/separator in rules_xml (@Blizzard)
  • PR #639 Add MSBuild target to Bootstrap.mak (@nta)
  • PR #644 Don't treat "dependson" libraries as "links" libraries in Xcode (@macsforme)
  • PR #659 Add C11 flag support for GCC (@resetnow)
  • PR #668 Fix sporadic failures when using make -j# (@UmbraSoftware)
  • PR #672 Fix issue with msc.getlinks and vstudio.getLinks returning different results when 'explicit' is true. (@Blizzard)
  • PR #673 Add additional tokens to fileconfig and vs2010+. (@Blizzard)
  • PR #675 update semver.lua (@Blizzard)
  • PR #678 Escape string literals passed to defines() for Xcode (@macsforme)
  • PR #679 Better detect debug build (@TurkeyMan)
  • PR #685 Detect native source files. (@TurkeyMan)
  • PR #686 Refactor language flags to go through the language API. (@Blizzard)
  • PR #687 Windows Registry (@tvandijck)
  • PR #690 make buffered_io available for c code too. (@Blizzard)
  • PR #707 Fix missing CA certs on Windows (@Jusonex)
  • PR #718 Adding support for NotSet characterset in VS2010+ (#79) (@Blizzard)
  • PR #721 Fix CodeLite linking issues (@Blizzard)
  • PR #728 Add support of UTF-8 for Windows (@DrLynix)
  • PR #732 Fix VS2013 and older always rebuilding when debug symbols explicitly … (@jstewart)
  • PR #733 Generated project files are now correctly located beside script (@LORgames)
  • PR #734 NuGet fixes (@aleksijuvani)
  • PR #735 Fixed issue with Clang not actually supporting floatingpoint 'strict' (@LORgames)
  • PR #736 Fixed issue where VS2010+ projects didn't support floatingpoint 'Default' (@LORgames)
  • PR #737 Add string.escapepattern function (@aleksijuvani)
  • PR #738 Update curl to 7.53.1 (@aleksijuvani)
  • PR #739 Refactor _OS, os.get() & os.is() (@Blizzard)
  • PR #740 Properly deprecate WinMain flag (@LORgames)
  • PR #742 Added BSD support (@LORgames)
  • PR #743 Clean up the deprecated APIs (@industriousone)
  • PR #745 Fixed issue with using startproject API in CodeLite (@LORgames)
  • PR #746 Fixed erroneous escape usages in VS2010+ (@LORgames)
  • PR #747 Bootstrap makefile now cleans up previous builds before building (@LORgames)
  • PR #748 os.translateCommands now supports multiple tokens (@LORgames)
  • PR #749 Updated packaging script (@LORgames)
  • PR #751 CompileAs element handles C++ now (@LORgames)
  • PR #752 Fixed various issues with compiling with VS2012 (@LORgames)
  • PR #753 Added proxy URL to http options (@LORgames)
  • PR #754 Fixed issue with the OBJDIR value not being escaped (@LORgames)
  • PR #755 Add 'supports_language' callback to action (@Blizzard)
  • PR #756 Fix a call to deprecated os.get() (@Blizzard)
  • PR #757 Increased consistency of p. usage (@LORgames)
  • PR #758 Cleaned up inconsistencies in whitespace (@LORgames)
  • PR #760 Adding ARM support for Visual Studio. (@Blizzard)
  • PR #761 Removed echo off in VS rules prop generator (@LORgames)
  • PR #763 [core] Print warnings in purple (@Blizzard)
  • PR #764 [core] get file/line information on deprecated API's. (@Blizzard)
  • PR #768 [core] Fix Visual Studio ExecutablePath settings. (@Blizzard)
  • PR #769 [core] new cmd path decorations with %[] syntax (@Blizzard)
  • PR #771 [core] Use 'compileAs' API (@Blizzard)
  • PR #772 [core] Don't set default entrypoint, rely on visual studio default. (@Blizzard)
  • PR #774 Assure a default toolset is always set. (@Blizzard)
  • PR #776 [core] Use 'cdialect' and 'cppdialect' instead of 'language'. (@Blizzard)
  • PR #778 Added support at the file level for the NoPCH flag in VS200x projects (@LORgames)
  • PR #779 add os.findheader() (@noresources)
  • PR #781 Allow filters to be written as tables: (@Blizzard)
  • PR #785 Unicode file functions for Windows (@DrLynix)
  • PR #786 Fix typo in embed.lua (@DrLynix)
  • PR #787 os.comparefiles function (@DrLynix)
  • PR #788 Provide a way to 'tag' systems, and filter on those tags. (@Blizzard)
  • PR #789 Add 'tags' filter api. (@Blizzard)
  • PR #790 [self-test] fix nil dereference crash in test.isequal (@Blizzard)
  • PR #798 create object directory before generating precompiled header (@noresources)
  • PR #801 Groups in XCode workspace working. (@ricka)
  • PR #802 Suppress mkdir warning on Windows if the folder already exists (@aleksijuvani)
  • PR #803 Gmake2 module (@Blizzard)
  • PR #804 Update to Lua 5.3.4 (@Blizzard)
  • PR #805 Add --insecure option for SSL curl requests. (@Blizzard)
  • PR #806 Add premake.isSemVer function (@Blizzard)
  • PR #807 Added visual studio support for dot net .tt files (@Blizzard)
  • PR #808 Added per file rtti generation for Visual Studio (@Blizzard)
  • PR #809 Added os touchfile and a workaround for vs2010 reloading (@Blizzard)
  • PR #810 Added masm handling of seh exception handling for VS2010 and above (@Blizzard)
  • PR #811 Add 'preferredtoolarchitecture' API (@Blizzard)
  • PR #812 Add support for cppdialect in VS2015 & VS2017 actions. (@Blizzard)
  • PR #813 Add json.encode_pretty wrapper. (@Blizzard)
  • PR #814 Add premake.info message function. (@Blizzard)
  • PR #815 Errors in red. (@Blizzard)
  • PR #816 Fixed C++17 flag to work with current versions of Clang. (@Blizzard)
  • PR #817 A few gmake2 fixes due to it moving into a module. (@premake)
  • PR #818 Make module of 'gmake' action. (@Blizzard)
  • PR #821 Attempt at colors on linux (@Blizzard)
  • PR #822 Move VStudio action into a module. (@Blizzard)
  • PR #824 Set default toolsets for vs2005 and vs2008. (@Blizzard)
  • PR #825 Use workspace everywhere (@Blizzard)
  • PR #826 Escape '&' -> '&' (@Mikhael)
  • PR #827 Added option to create bundle and frameworks on macOS. (@Blizzard)
  • PR #828 Normalize path in 'getfileinfo' for local host. (@Blizzard)
  • PR #829 Reduced vs2010+ file sizes by removing redundant config settings (@Blizzard)
  • PR #830 Resource generator access (@Blizzard)
  • PR #831 Fix in oven, for options that are not strings. (@Blizzard)
  • PR #832 Fix a few compiler warnings (@Blizzard)
  • PR #833 Fix empty rules. (@Blizzard)
  • PR #834 Allow modules to register C code too. (@Blizzard)
  • PR #836 Hook setTextColor in tests, so on linux/mac we don't get random color… (@Blizzard)
  • PR #837 Removed "installer" kinds from vs2017. (@premake)
  • PR #838 Fix bug in 'action.isConfigurable' not checking for onWorkspace. (@Blizzard)
  • PR #839 Expand {...} macros in pre|post build commands for codelite (@Mikhael)
  • PR #840 Proof of concept for binary modules. (@tvandijck)
  • PR #842 Add bsd to the output of possible platforms (@ejb1123)
  • PR #843 fix bug in testing framework leaving tests in random working folders. (@tvandijck)
  • PR #844 fix unreferenced argument warning. (@tvandijck)
  • PR #849 Write out build log element for VS utility projects (@mendsley)
  • PR #851 Fix handling of unconventional NuGet .NET Framework folders (@aleksijuvani)
  • PR #854 [core] Add High as a new warning level (@Blizzard)
  • PR #855 Add filter for <Image> files (#135) (@Blizzard)
  • PR #856 Fix path_getrelative for Windows (@Blizzard)
  • PR #857 Fix action override targetos (@Blizzard)
  • PR #858 Fix Nuget package handling to support Unix-style paths (@tritao)
  • PR #859 Use NuGet package cache instead of the API if possible (@aleksijuvani)
  • PR #860 fix for build failure on macOS in debug. (@Blizzard)
  • PR #861 Allow embedding of binary resources. (@Blizzard)
  • PR #862 small optimization in oven. (@Blizzard)
  • PR #863 fix for duplicate 'allowed'. (@Blizzard)
  • PR #864 move tags into globally accessible table, so we don't have to overload… (@Blizzard)
  • PR #865 Remove "test.print" calls. (@Blizzard)
  • PR #866 fix os.istarget and os.ishost to use the systemTags table as well. (@Blizzard)
  • PR #867 Fix path translate (@Blizzard)
  • PR #868 Filters always have to use \ regardless of target platform. (@Blizzard)
  • PR #870 Fix prj.system bug in oven. (@Blizzard)
  • PR #872 Rework binmodule example to silence unit test console output (@starkos)
  • PR #874 Disable failing os.findheader() unit test on macOS (@starkos)

v5.0.0-alpha11

7 years ago

Changes since 5.0-alpha10:

  • PR 523 New API symbols() replaces and extends "Symbols" flag
  • PR 524 New API symbolspath() specifies location of symbol database
  • PR 556 Add initialization hook for actions
  • PR 553 Enable "list of paths" for rule properties
  • PR 555 Allow multiple extensions for custom rules
  • PR 561 Add IA32 to vectorextensions()
  • PR 568 New API runpathdirs() adds rpath support
  • PR 525 Add support for Visual Studio Debug Fast Link setting
  • PR 401 Enable GCC link mode with ":static", ":shared"
  • PR 543 Remove architecture specific include paths on macOS
  • PR 554 Improve token expansion in rules
  • PR 570 Normalize paths to os.execute()
  • PR 546 Switch from openssl to mbedtls
  • PR 545 compilebuildoutputs() adds generated files to build
  • PR 575 New "raw" exporter
  • PR 581 Fix path.normalize() handling of ".." sequences
  • PR 587 Fix os.copyfile() handling of paths with spaces
  • PR 597 Enable edit-and-continue for VS 2015 64-bit builds
  • PR 583 Allow duplicate build commands
  • PR 605 Fix for objdir() forced path operator "!"
  • PR 603 Allow toolset-specific arguments to static linker
  • PR 608 Allow Visual Studio StaticLib projects to link dependencies
  • PR 610 Add defines and include paths to makefile projects
  • PR 611 Prevent force includes from breaking precompiled headers
  • PR 613 Fix os.match() detection of dot files
  • PR 607 Remove support for deprecated MonoDevelop project formats
  • PR 600 Fix VS support for symbolpath()
  • PR 512 Make Clang default toolset for macOS
  • PR 624 GCC support for C90 and C99
  • PR 628 New API linkbuildoutputs() disables automatic linking of *.obj files
  • PR 635 Improved parallelization of Makefile builds
  • PR 619 Per-file configuration support for C# projects
  • PR 649 Fix Visual Studio 2015 solution version identifier
  • PR 645 Add initial Visual Studio 2017 support

IMPORTANT: Please download our source code package premake-5.0.0-alpha10-src.zip and NOT the automatically created GitHub packages at the bottom of the list.

The GitHub packages do not include the submodule source code, the pre-generated profile files, or the embedded scripts.

v5.0.0-alpha10

7 years ago

Changes since the previous release:

  • New: symbols(), replaces and extends flags {"Symbols"}
  • New: symbolspath() to specify location of symbol database
  • New: table.shallowcopy()
  • New: vectorextensions value "IA32"
  • Fix: --start-group/--end-group now only enclose project libraries

IMPORTANT: Please download our source code package premake-5.0.0-alpha10-src.zip and NOT the automatically created GitHub packages at the bottom of the list.

The GitHub packages do not include the submodule source code, the pre-generated profile files, or the embedded scripts.

v5.0.0-alpha9

7 years ago

Changes since the previous release:

  • New: buildcustomizations() imports custom .props files for VS
  • New: frameworksdir() for Xcode and Make OS X projects
  • New: nuget() to specify NuGet packages for VS projects
  • New: systemversion() to specify VS target platform
  • New: io.readfile() and io.writefile()
  • New: Configurations may now be filtered by toolset
  • New: HTTP calls now support authentication
  • New: Support for XSD files in VS C# projects
  • New: MASM file categorization for VS
  • New: Integrated test framework for Premake module developers
  • Fix: VS filter ordering is now deterministic
  • Fix: VS projects and groups may now have the same name
  • Fix: May now use '.' within shell variable tokens
  • Fix: path.translate() now defaults to target system separator
  • Fix: getextension() now handles multiple dots
  • Fix: replaceextension() no longer adds leading dot
  • Fix: Improved configuration baking performance
  • Fix: Use -O0 for Clang debug optimization level
  • Fix: CodeLite now uses portable path separators
  • Fix: Improved ability to find precompiled headers in Makefiles
  • Fix: Properly escape defines in Makefile projects
  • Fix: Correct casing of UTF8 marker on Visual Studio rule files

IMPORTANT: Please download our source code package premake-5.0.0-alpha9-src.zip and NOT the automatically created GitHub packages at the bottom of the list.

The GitHub packages do not include the submodule source code, the pre-generated profile files, or the embedded scripts.