A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
A 3D scan/sonar-like post-processing effect. Essentially a visualization of a spherical signed distance field (SDF) rendered using the scene's depth and colour buffers. Multiple scans are supported without image-effects, and one that works with image effects (other post-processing effects). If you're using URP, you get the best of both worlds and can have multiple scans with post-processing.
You'll find everything under Mirza Beig/Post-Processing Scan/...
Use Unity's Post-Processing Stack v2 and simply add the effect.
Instead of attaching a script to the camera, add CustomRenderPassFeature to your URP pipeline asset renderer and assign the material there.
Unlicense (do whatever you want with this)...
This is a FREE asset. However, if you'd like, you can support me via one of the sponsor links on the side.
Every bit is appreciated!