A map and tileset editor for pokecrystal, pokered, and projects based on them. Written in C++ with FLTK.
ROOF
palettes, like evening
ROOF
palettes, like evening
db <TILESET>
→ map_header ...<TILESET>...
)wOverworldMapBlocks
WRAM buffer, with an option to configure the buffer sizepokemon_event
for Polished Crystal 3.0wOverworldMap
WRAM buffer, with an option to configure the buffer sizekeyitemball_event
for Polished Crystalkeyitemball_event
for Polished Crystal