PokeFinder Versions Save

Cross platform Pokémon RNG tool

v4.1.2

9 months ago

Changes:

  • Show national dex for all Gen 4 games in profile editor
  • Show Timer0 for Gen 5 IDs
  • Add date range validation to Gen 5 searches
  • Update Gamecube searcher to better match generator

Bugs:

  • Fix issue where researcher wouldn't respect the "Hex" setting for searching with "Next"
  • Fix issue where Gen 8 display ID couldn't be greater than 65535
  • Fix issue where the PID filter for IDs wouldn't accept upper case letters
  • Fix Unown generation/searching in FRLG
  • Fix issue where Researcher customs could compute the wrong result

Full Changelog: https://github.com/Admiral-Fish/PokeFinder/compare/v4.1.1...v4.1.2

If you download a windows build you might need to install the c++ redistributable. You can find the download page here.

v4.1.1

10 months ago

Additions:

  • Add PID controls to IDs filtering
  • Add generic Xoroshiro to Researcher
  • Add auto completion to more UI controls

Changes:

  • Better handling form filtering that depend on encounter slots
  • Tweak sizing for tableview and combobox
  • Support up to 8 keypresses for Gen 5

Bugs:

  • Fix issue where Gen 3 IDs where incorrect (thanks @SteveCookTU)
  • Fix issue where Gen 4 Seed to Time was giving incomplete results (thanks @SteveCookTU)
  • Fix build not working on Arch Linux (thanks @phijor)
  • Fix issue with Gen 8 Static/Roamer not generating correctly (thanks @SteveCookTU)
  • Fix issue with incorrect egg IV inheritance in Gen 3/4 (thanks @SteveCookTU)
  • Fix issue where Gen 5 searchers were giving incorrect initial seeds (thanks @SteveCookTU)
  • Fix issue where BW2 egg generation was incorrect

Full Changelog: https://github.com/Admiral-Fish/PokeFinder/compare/v4.1.0...v4.1.1

If you download a windows build you might need to install the c++ redistributable. You can find the download page here.

v4.1.0

1 year ago

Much like v2.5.0 what I have been calling the redesign branch for the last several months is finished. Only two rewrites in 3 years so not too bad I suppose. This redesign adds a bunch of features that I would have loved to see in any RNG tool years ago. This includes things such as directly embedding all static encounters into the program and using the information of the Pokemon so that a user doesn't need to specify things such as gender ratio.

Please note that it is necessary to delete any Gen 5 profiles and recreate them. I changed how I store MAC addresses which will unfortunately cause issues.

Gen 5 Static was temporarily removed as it is not currently ready. It will be released alongside Gen 5 Wild in a future 4.2 release.

Additions:

  • Static encounter selection is added for Gen 3/4/8
  • Gen 8 Underground (thanks @SteveCookTU)
  • Show EC and characteristics when applicable
  • Add missing leads
  • Gen 4 Safari Zone (thanks @Real96)
  • Add next level calculation to IV Calculator
  • Support Apple ARM computers
  • Support FRLG Unown (thanks @Real96)

Changes:

  • Overhauled UI design for many windows
  • Various performance increases
  • Wild encounter now directly use gender ratio information instead of requiring the user to input it manually
  • Use Gen 6+ characteristic across the board

Bugs:

  • Fix issue where it wasn't possible to download raid events

Full Changelog: https://github.com/Admiral-Fish/PokeFinder/compare/v4.0.1...v4.1.0

If you download a windows build you might need to install the c++ redistributable. You can find the download page here.

v4.0.1

1 year ago

Additions:

  • The IV Calculator can now send its result to filters
  • More Chinese translations (thanks @ca1e)
  • Add Compound Eyes lead to Gen 4
  • Add Bug Catching Contest support (thanks @Real96 and @SteveCookTU)
  • Add Headbutt support (thanks @Real96 and @SteveCookTU)
  • Add Shaymin/Arceus as encounters in BDSP

Changes:

  • Enhance ID filter checking for BDSP
  • Revamp internal handling of encounter tables and text sorting

Bugs:

  • Fix issue where item in egg settings wouldn't get swapped correctly with parent
  • Fix safari zone calculations for RSE
  • Fix egg ability inheritance in BDSP
  • Fix rock smash generation in Gen 4
  • Fix multi-threading crash in the Gales/Colo seed calculator
  • Fix issue when searching with synchronize in Gen 4 Searcher
  • Fix issue with loading swarm encounters in Gen 4
  • Fix issue with incorrect ability/nature for BDSP static encounters
  • Fix issue with Wild 4 Searcher crashing
  • Fix issue where everstone would apply in Emerald when breeding with Ditto
  • Fix issue where Unowns in BDSP used the wrong rand call for form (thanks @Lincoln-LM)

If you download a windows build you might need to install the c++ redistributable. You can find the download page here.

v4.0.0

2 years ago

Initial Gen 8 support has arrived. In this 4.0.0 release the following is supported: Static/Wild/Event/Egg/IDs for BDSP and Raids for SwSh. Gen 5 was put on the back burner to work on Gen 8. In a subsequent 4.x release better Gen 5 support will be added and additional SwSh support will come for overworld encounters that are now possible to RNG.

Huge thanks to (in no particular order) @zaksabeast, @ShinySylveon04, @Real96, @RichardPaulAstley, @SteveCookTU, Kurt and SciresM for the help/support with BDSP research.

Additions:

  • Added key advances to dream radar (thanks @Real96)
  • Add Poketch calculator to Gen 4 Eggs (thanks @SteveCookTU)
  • Gen 5 Hidden Grotto (thanks @SteveCookTU)
  • Allow overflow seeds in Gen 4 Seed to Time (thanks @ShinySylveon04)
  • Add items to Gen 4 Wild (thanks @Real96)
  • Add new FRLG egg method (thanks @Real96)
  • Add RaidFinder functionality
  • Add checkbox to Gen 5 IDs to allow/ignore PID xoring (thanks @ShinySylveon04)
  • BDSP Eggs
  • BDSP IDs
  • BDSP Wild (thanks @SteveCookTU)
  • BDSP Events
  • BDSP Static

Changes:

  • Dates displayed now use ISO 8601 format (thanks @KPJoshi)
  • Optimize encounter slot calculation
  • Optimize egg IV inheritance calculation
  • Update to Qt 6
  • Remove lead selection from RS/FRLG (leads are only possible in Emerald)
  • Change how leads are displayed/selected in generators
  • Changed name of Stationary to Static

Bugs:

  • Fix date calculation in the RTC searcher
  • Fix issue where disabling filters was ignored in Gen 4 Eggs
  • Fix issue where Gen 5 Profile searcher couldn't be cancelled
  • Fix infinite loop in Gen 3 Eggs
  • Fix PID generation for Gen 4 cute charm
  • Fix issue where wrong IVs were generated for RS/FRLG eggs
  • Fix issue where the wrong advances were showed for Gen 5 IDs (thanks @Real96)
  • Fix issue where shadow lock generation was incorrect
  • Fix infinite loop in Gen 5 Profile searcher
  • Fix incorrect IV generation for Gen 3/4 Eggs (thanks @ShinySylveon04 and @SteveCookTU)
  • Fix genderless pokemon generation in Gen 5 Dream Radar (thanks @SteveCookTU)
  • Fix incorrect occidentary value in Gen 4 Wild (thanks @Real96)
  • Fix issue where Emeralds Eggs showed the wrong advances (thanks @Real96)
  • Fix issue where Colo seed searching would not give accurate results

If you download a windows build you might need to install the c++ redistributable. You can find the download page here.

v3.0.1

3 years ago

Additions:

  • Add hidden ability filter where appropriate for Gen 5

Changes:

  • Change the default path that profiles save to

Bugs:

  • Fix an issue that caused shadow lock searching to crash
  • Fix an issue where Gen 5 Profile Calibrator results couldn't be cleared
  • Fix an issue where Gamecube RTC would give incorrect days
  • Fix an issue where Gen 4 Wild Searcher would show incorrect IVs

If you download a windows build you might need to install the c++ redistributable. You can find the download page here.

v3.0.0

3 years ago

Initial Gen 5 support has arrived. In this 3.0.0 release the following is supported: Eggs, Dream Radar, Wondercards, TID/SID, and Profile Calibration (including the kind of new saving method). In a subsequent 3.1.0 release Stationary, Wild, and better methods of seed/frame verification will be added.

This release also includes a multitude of changes, fixes, and tweaks for Gen 3-4 stuff.

Additions:

  • Gen 5 Eggs (including BW2)
  • Gen 5 Dream Radar
  • Gen 5 Wondercards
  • Gen 5 TID/SID
  • Gen 5 Profile Calibration
  • More translations (thanks @Real96)
  • Add SSE2 support for MT/SFMT (thanks @DarkKirb for making it ARM friendly)
  • Start adding tests to hopefully catch bugs earlier

Changes:

  • Switch from 'frames' to 'advances' (thanks @zaksabeast). See #108 for discussion regarding this change
  • Overhaul egg settings across every generation
  • Put most controls in scroll areas to allow easier usage on smaller displays
  • Overhaul IV Calculator UI. It is now more apparent what to enter for each row
  • Move various settings (language, threads, style) to their own form
  • Transition profiles to a user specified location
  • Add occidentary back to Gen 4 Wild
  • Add back the option to use the precalc file for Gales/Colo seed searching
  • If a Gen 3 Ruby/Sapphire has dead battery set it will set the seed of 0x5a0 automatically
  • Various speedups/reorganization of the core searching library

Bugs:

  • Fix an issue where Chatot calls were wrong in certain Gen 4 searches
  • Fix an issue where Gen 3 IDs wouldn't show results
  • Fix an issue where seed calculation for Ruby/Sapphire IDs could be wrong
  • Fix issue where combo boxes would look strange on Mac when on the dark theme

I'm probably forgetting other stuff

If you download a windows build you might need to install the c++ redistributable. You can find the download page here.

v2.5.4

3 years ago

Changes:

  • Rework GameCube seed searching to remove the need for the precalc file
  • Make Gales/Colo generation and searching more accurate to what the game does

Bugs:

  • Fix frame offset in Gen 4 Stationary searching
  • Fix ability calculation for Gales/Colo
  • Fix an issue where old results wouldn't get removed from GameCube RTC searching

If you download a windows build you might need to install the c++ redistributable. You can find the download page here.

v2.5.3

3 years ago

Changes:

  • Linux builds are now done on Ubuntu 20.04
  • Pokefinder requires at least Qt 5.12 now
  • Change Channel Seed Finder to handle multiple results

Bugs:

  • Fixed an issue where Gen 3 IDs where using the wrong fields for PSV
  • Fixed an issue where Method K wild searches weren't filtering encounter slot properly
  • Fix frame offset between Gen 4 Stationary generator and searcher
  • Fix an issue where synch spreads for Method K wild searches were wrong

If you download a windows build you might need to install the c++ redistributable. You can find the download page here.

v2.5.2

4 years ago

Changes:

  • Locations are now displayed alphabetically
  • Channel seed searcher will now return all results it finds, not just the first
  • Outputting results to TXT/CSV were adding to more places where appropriate and other unnecessary menu actions were removed
  • The number of results that coin/call searcher generated was increased to handle cases where the prior amount was not sufficient to identify the seed
  • Update encounter tables to properly show a few cases of night time fishing encounters in HGSS (namely Staryu and Gyrados)
  • Change coin/call searcher to match based off longest matching sequence to handle instances where NPCs have advanced the frame

Bugs:

  • Fixed an issue where the wrong values were being displayed for IVs in Gen 4 Wild Searcher
  • Fixed an issue where Gen 3 Wild Searcher would give the same results for H1, H2, and H4
  • Fixed an issue where Gen 4 Egg Generator would display the wrong calls
  • Fixed an issue where XD Seed Searcher would stop working after the 2nd search

If you download a windows build you might need to install the c++ redistributable. You can find the download page here.