Pizzicato Versions Save

Library to simplify the way you create and manipulate sounds with the Web Audio API.

0.6.4

5 years ago

• Solves DOMException in Chrome (#91). Thanks @skywhale for your PR. • Solves documentation (README.md) issues

0.6.3

6 years ago

• Solves issue where effects - other than the first one - in groups could not be removed (#78) • Solves attack/release Firefox bug by making a specific workaround (#79) • Documentation updates

0.6.2

6 years ago
  • Creates a workaround for browsers without StereoPannerNode support (#55)
  • Prioritises navigator.mediaDevices.getUserMedia (#62)
  • Solves issue with detached sounds being added in groups.
  • Updates several libraries

0.6.1

7 years ago
  • Fixes crash when removing effects (#52, by @hcollin)
  • Fixes anchor links in Readme file (#50, by @limonte)
  • Fixes typo in tremolo example (#47, by @revolunet)

0.6.0

7 years ago
  • Adds a console error message when the browser does not support getUserMedia.
  • Adds capability for grouping sounds. Addresses issue #40 and suggestions in issue #16.

0.5.1

7 years ago
  • Allows chaining addEffect and removeEffect calls (#15)
  • Fixes issue where using the same effect in multiple sounds would disconnect some sounds (#42)

0.5.0

7 years ago
  • Adds Quadrafuzz effect (commit)

0.4.1

7 years ago
  • Solves issues related to sounds stopped when using attack/release (#31)
  • Added missing curly braces to prevent build errors when using grunt-remove-logging (PR #29 by @notepadwebdev)

0.4.0

7 years ago
  • Adds tremolo effect (PR #22 by @JohnPaulHarold)
  • Adds the possibility of connecting AudioNodes to Pizzicato.Sound objects (issue #23)
  • Adds the possibility of connecting AudioNodes to and from Pizzicato effects (issue #23)
  • Pizzicato.Sound objects can now be created detached from the context's destination (issue #23)
  • Deprecates sustain property in Pizzicato.Sound objects in favor of release property (issue #20)

0.3.2

7 years ago
  • Solves issue #9 allowing for seamless addition and removal of effects in looped sounds.