Pixelcraft Save Abandoned

Pixelcraft. A new way to play Mindustry. A mod that allows you to play with a different main resource, leaving copper and lead in the dust. Abandoned units and newcomers arise, adding 6 new types of units to play with. Based on Mindustry classic, it introduces a new tech tree, several new sectors to a a new planet, 7 different types of turrets and much much more...

Project README

Pixelcraft

A v6 mod for mindustry This mod aims to expand apon mindustry's content by adding a new main resource you can use, adding a new way to play the game. Below is what the mod adds

  • adds new resources, new turrets and new zones as well as slight tweaks to vanilla.
  • 56 new building blocks to play with, 1 environmental block, 2 ores and 6 items with more to come. (Outdated)
  • (Lore included, find the lore of the mod in building and unit descriptions/reading the source code)

note: Has been ported over to 115, enjoy the mod!

Guide to turrets
Strand A starting turret from iron. A bit weaker than Duo and uses non traditional ammo types.
String Upgraded Strand. Double the firepower with less range.
Sxquad Upgraded string, fires a flurry of projectiels into the target that pull the target in. Usefull for air units.
Several Fires typhoons of projectiles to damage the target and suck them in. Sand causes enemy systems to blackout
Blaze A flamethrower that can hit air. Just like Scorch can pierce indefinantly. Uses a wide aray of combustibles for ammo.
Helgravator A coal only flamethrower which has the ability to spawn flamming oil puddles wherever the shots land.
Fever A turret from both ctrees, uses pyratite and blast compound in vanilla to do extremely heavy damage to it's targets.
Dusk A powerful railgun that can use titanium and steel. Can't target air without help.
Shade An extremely powerfull railgun that can target air. Now can handle feromagnets as projectiles
Tenemotus The msot powerfull railgun for now in the mod, fires beams of the materiel loaded in. Causes enemy systems to blackout from mini emps using feromagnets.
Dawn A turret that shoots 8 bullets outwards.
Chalembra A turret that shoots 8 bullets outwards. Bullets closer to the fronts and ends are shot out with more speed.
Vinca Shoots 8 separate bursts of bullets which home in on enemies
Austutin Shoots 16 bullets which rotate around the turret for their lifetime
Pace Point and Panic Electric anti air turrets. Point however can target ground. The trio fire forms of electric attacks using electric missiles.
Pulse and Beat Suport turrets that shoots healing bullets that repair blocks. They don't auto aim yet.
Puver A support turret that is electric, slows down hit targets. Frag bullets ignore tiles can also inflict the debuff.
Psion An upgrade to puver, shoots damaging helixes of ions into the target.
Pafer Causes a vortex wherever it shoots.
Leaf A bio turret that shoots clumps of bionorbs to do damage.
Root A bio turret that suports it's team by shooting healing fields which damage other teams.

whevo it's a bionorb

Maintainers

owner Sh1penfire, @Sh1penfire#0868 on Discord

co-owner pankiwi, @pankiwi#5831 on Discord

Bugs, Issues or Feature suggestions

report via Discord or GitHub issues

Contributors

Open Source Agenda is not affiliated with "Pixelcraft" Project. README Source: Sh1penfire/pixelcraft
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Open Issues
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Last Commit
2 years ago
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