Phaser3 Tilemap Pack Save

Phaser 3 Project Template with Webpack, Tilemap, and Asset Pack

Project README

Phaser 3 Tilemap & File Pack Project Template

Screenshot

A Phaser 3 Project Template with Webpack, Tilemap, and File Pack. This template was created to illustrate the conecept of having a single Level Class (Extended from the Scene Class) which generates the game level from dynamically loaded tilemaps.

Try the demo!

Requirements

We need Node.js to install and run scripts.

Tiled needed to make and edit tilemaps.

Littera to make bitmap font.

Leshy Spritetool used to make atlas.

Tile Extruder to extrude tileset and prevent bleed.

Install and run

Command Description
npm install Install project dependencies
npm start Build project and open web server running project
npm run build Builds code bundle with production settings (minification, uglification, etc..)

References

Based on Project Template by Richard Davey: Phaser 3 Webpack Project Template

and

Generic Platformer and Phaser Bootstrap Project

Graphics and Sound

16x16 Fantasy tileset

Generic 8-bit JRPG Soundtrack

512 Sound Effects (8-bit style)

Minecraft Font

Change Log

Version 1.2.1 - May 22, 2019

  • Fireballl collision fix

Version 1.2.0 - May 21, 2019

  • Upgrade to Phaser 3.17.0
  • Implemented pools for player and enemy fireballs
  • Added scaling to game config
  • Updated to babel and webpack 4 to be in line with Phaser 3 Webpack Project Template

Version 1.1.0 - September 6, 2018

  • Upgrade to Phaser 3.12.0
  • Minor fixes for 3.12 compatibility
Open Source Agenda is not affiliated with "Phaser3 Tilemap Pack" Project. README Source: B3L7/phaser3-tilemap-pack
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Last Commit
4 years ago
License
MIT

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