Phaser Input Versions Save

Adds input boxes to Phaser like CanvasInput, but also works for WebGL and Mobile, made for Phaser only.

v1.2.1

7 years ago
  • Made it webpack-able

v1.2.0

7 years ago
  • Added focusOutOnEnter property to InputField which controls whether Enter key will end focus on input
  • Added blockInput property (boolean property) to InputField which captures whether keyboard events on input field will bubble up to other elements

v1.1.4

8 years ago
  • Added possibility to programmaticly change text by adding a setText method to the inputField

v1.1.3

8 years ago

Added two event signals for detecting keyboard open/close on mobile devices.

v1.1.1

8 years ago

Fixed broken Build

v1.1.0

8 years ago
  • Added support for zooming/centering the input field on mobile when the keyboard appears
  • Made enter/return work

v1.0.0

8 years ago
  • Updated example
  • Added masking for texts so they don't overflow the box anymore
  • Combined max/maxLength
  • Moved dom manipulation to seperate class
  • Added option for aligning texts
  • Keyboard can now be used to update caret position
  • Clicking in the input field now changes the caret position
  • ctrl+a can be used to select text

v0.1.4

8 years ago
  • You can now reset text
  • Only nummeric input now also possible as type
  • You can now specify a max length (text/password) or min/max (number)

v0.1.3

8 years ago

v0.1.2

8 years ago

Fixed a small issue when no placeHolder was set