:triangular_ruler: A Phaser CE plugin that brings sloped tile collision handling to the Arcade Physics engine
v0.3.1 - 1st March 2018
Facade.resetCollision()
helper method. This can be used to reset all Arcade Physics body collision flags to their default values.game.slopes
.v0.3.0 - 5th August 2017
v0.2.1 - 1st August 2017
v0.2.0 - 18th June 2017
body.slopes.heuristics
. null
uses default, false
disables and true
enables.v0.2.0-beta2 - 7th June 2017
this.game.plugins.remove(this.game.slopes.plugin)
).slopes.body.enable(sprite)
causing an error.wrap
property set to true
.body.slopes.tile
.heuristics
and preferY
properties to the Facade, making it
simpler to toggle these features globally (game.slopes.heuristics
,
game.slopes.preferY
).v0.2.0-beta - 10th February 2017
v0.2.0-alpha2 - 8th February 2017
v0.2.0-alpha - 19th August 2016
v0.1.1 - 26th June 2016
v0.1.0 - 22nd May 2016