Pathfinding Algorithms Save

A visualizer for the core search algorithms used in AI and game development. Special thanks to Amit Patel and his cool tutorials for providing me with the inspiration. #MadeWithUnity

Project README

Search algorithms visualizations.

Inspired by http://www.redblobgames.com/

DepthFirstSearch

BreathFirstSearch

Uniform Cost Search (Special case of Dijkstra's algorithm)

UniformCostSearch

BestFirstSearch

A* Search (Stable priority queue implementation)

Euclidean distance heuristic:

AStarEuclidean

Manhattan distance heuristic:

AStarManhattan

Open Source Agenda is not affiliated with "Pathfinding Algorithms" Project. README Source: kbrizov/Pathfinding-Algorithms