A runtime Nav-Mesh generation plugin for Bevy Engine in Rust.
NavMeshAffector
component.NavMeshAffector
is now an empty type, the data has been moved to a resource to enable the above change.Update to Bevy 0.10.
Removed NavMeshGenerationState
, instead use configure_set
and run conditions to pause nav-mesh generation.
Full Changelog: https://github.com/TheGrimsey/oxidized_navigation/compare/0.2.0...0.3.0
Full Changelog: https://github.com/TheGrimsey/oxidized_navigation/compare/0.1.0...0.2.0
Or see README.md
Initial release.