osu!trigen - realtime animated triangles in osu! style
We are now also shipping Linux and macOS builds! Keep in mind neither of these are tested.
Notice: Please use Keka to extract the macOS build.
Microsoft Store will be out soon.
It's that time again, the time for a new update, 1.4!
https://www.youtube.com/watch?v=0CBImBbQwgA
https://www.youtube.com/watch?v=0CBImBbQwgA
Aight thats all, enjoy! (the zip is a bit big this time around, no clue why)
In a day or two, this version will be uploaded to the microsoft store! 1.3 missed out on this due to a specific feature which blocked it from happening, but now we're back and doing it again!
Set the sprite colour, and background colour seperately, allowing for custom sprites in their full colour glory on a dark background!
Set how much brighter and darker triangles are from the background, because, well, some colours just dont look good with the default.
The new toolbar is here! Show and hide the panels you want, and see what ones are open! Easily usable by anyone!
This is probably the biggest update in 1.3, allowing you to theme the UI to the way you like. (Prostyle being the recommended for most users.)
And last of all...
You can now, actually replace the background! Unlike 1.2, which showed that off, but never made it functional. Woo!
Release 1.2 brings loads of new features! Hotkeys, nicer UI, Background Replacement, a nicer hex box (thanks to @wardd64), a few more language selections, and more!
(Refer to the Wiki for hotkeys)
We are now packaging installers as well as zips with osu!trigen, for anyone who wants it installed straight to their system instead of extracting. This'll also make updating easier.
Please use the Issues section or the ingame Report Bug button (which brings you to the issues section) for reporting any bugs with this version. thanks!
Release 1.1 brings back Realtime Triangle Replacement (thanks to @BradCubed) and WAV playment (also thanks to @BradCubed)! With a few extra buttons in the bottom left, a new font, a few little visual touchups and performance updates!
Once again, giant thanks to @BradCubed for helping out with the development of this release, and while we're here, please welcome him to EclipsedTeam!
The release will be up shortly (shortly, meaning around 5 days or so) on the Microsoft Store!
Hope you all enjoy!
The title says it all.
This release brings TriV3, which gets the background colour and makes it darker or brighter and applies that to the triangles. A few more languages, a new intro, and some little fixes here and there to make it truly a Stable release.
Please enjoy, everyone!
Russian by a mate of mine, who wishes to stay anonymous. Finnish by kotikissa Czech by KoleckOLP
EN_MainControls = "Main Controls";
EN_TriSpawnSpeed = "Triangle Spawnspeed";
EN_TriSpeed = "Triangle Speed";
EN_TriOpacity = "Triangle Opacity";
EN_TriSizeMin = "Triangle Size Min";
EN_TriSizeMax = "Triangle Size Max";
EN_SaveConf = "Save Config";
EN_LoadConf = "Load Config";
EN_ResetTri = "Reset Triangles";
EN_ColourPick = "Colour Picker";
EN_HideUI = "Hide UI";
EN_DevelopmentBuildHeader = "Development Build";
You can now replace triangles to any png or JPG (untested) of yoru choosing, just drag it into the window.
No UI element to do this is planned, but it might come around some time soon.
Already generated triangles do NOT get replaced, please use the "reset triangles" button to clear all the "moving objects" from the screen.
If you want to get the original triangles back, just reboot the app.
Custom triangles are NOT saved.
WE ARE PROFESSIONAL