3d building geometry viewer based on OpenStreetMap data
remove() function added to explicitly remove objects, markers or layers
code optimizations for overall performance
reduced loading lag by using web workers
less CPU load by throttling renderer if there is no activity
native markers enabled, source is SVG
code base rewritten to ES6
'pointerup' event now returns target objects
new 'load' event when viewer is ready
multiple objects can be highlighted at once
multiple objects can be hidden at once
build process simplified
sky texture dependency removed
loaded buildings are growing in again
document events now acting on top rather than window