OpenTomb Versions Save

An open-source Tomb Raider 1-5 engine remake

win32-2018-02-03_alpha

6 years ago

win32-2017-08-05_alpha

6 years ago

win32-2017-04-24_alpha

7 years ago

win32-2016-12-25_alpha

7 years ago

win32-2016-08-26_alpha

7 years ago

win32-2016-08-24_alpha

7 years ago

win32-2016-07-12_alpha

7 years ago

win32-2015-08-05_alpha

8 years ago
  • Made OpenGL 3.2 context optional.
  • Introduced first enemy NPC - TR3 snakes.
  • Fixed some annoying climability bugs.
  • Replaced Bullet quaternion slerp function (thanks to T4Larson!)

win32-2015-07-28_alpha

8 years ago
  • First build after C++ refactoring
  • Native support for CDAUDIO.WAD (TR3) and MS-ADPCM wav files (TR4-TR5)
  • New spawning entities in TR1-TR3 (dart emitters)
  • Flipeffects are fully scriptable

win32-2015-05-05_alpha

9 years ago
  • Reworked trigger system
  • Some basic entities in TR1-3 are working
  • Fixed TR3+ flipmap functionality
  • Implementing draft weapon system
  • Some ladder state fixes