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An open-source Tomb Raider 1-5 engine remake
Overview
Versions
Reviews
Resources
win32-2018-02-03_alpha
6 years ago
win32-2017-08-05_alpha
6 years ago
win32-2017-04-24_alpha
7 years ago
win32-2016-12-25_alpha
7 years ago
win32-2016-08-26_alpha
7 years ago
win32-2016-08-24_alpha
7 years ago
win32-2016-07-12_alpha
7 years ago
win32-2015-08-05_alpha
8 years ago
Made OpenGL 3.2 context optional.
Introduced first enemy NPC - TR3 snakes.
Fixed some annoying climability bugs.
Replaced Bullet quaternion slerp function (thanks to T4Larson!)
win32-2015-07-28_alpha
8 years ago
First build after C++ refactoring
Native support for CDAUDIO.WAD (TR3) and MS-ADPCM wav files (TR4-TR5)
New spawning entities in TR1-TR3 (dart emitters)
Flipeffects are fully scriptable
win32-2015-05-05_alpha
9 years ago
Reworked trigger system
Some basic entities in TR1-3 are working
Fixed TR3+ flipmap functionality
Implementing draft weapon system
Some ladder state fixes
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