OpenLoco Versions Save

An open source re-implementation of Chris Sawyer's Locomotion

v24.05

1 week ago

Changelog

  • Feature: [#2] The window limit has been increased from 12 to 64.
  • Feature: [#1652] Display the production of each industry from the previous month in the industry list.
  • Change: [#1014] Loading and saving save files and scenarios uses progress bars again.
  • Change: [#2411] Internal progress bars can now be used during the object and scenario indexing processes.
  • Change: [#2416] Most text input fields are no longer focused by default, allowing shortcuts to be used.
  • Fix: [#2374] Height markers re-appear when building sloped track in construction window.
  • Fix: [#2411] Progress bar windows are not actually rendered.
  • Fix: [#2413] Gridlines are hidden when closing construction windows.
  • Fix: [#2416] Cursors in embedded text fiels are not rendering in the right position.
  • Fix: [#2441] Can't change name of scenarios with text object selected.
  • Fix: [#2470] Only one tunnel image drawn when there are multiple in the same surface tile.
  • Technical: [#2456] Changing the in-game language has been sped up considerably.

Development Log

Please find the development log in the release announcement on our website.

Known issues

  • Multiplayer functionality is not available at this time.

v24.04

1 month ago

Changelog

  • Fix: [#2375] PNG heightmaps are mirrored when generating terrain.
  • Fix: [#2377] When cloning vehicle without having sufficient funds, the error message appears below the window.
  • Fix: [#2379] Text cursor is not rendering in the right position.
  • Fix: [#2380] 'Number of smoothing passes' label is displayed incorrectly.
  • Fix: [#2387] Potential crash when a vehicle is deleted while viewing vehicle orders.
  • Fix: [#2388] Occasional crash after deleting a vehicle.
  • Fix: [#2389] Cargo label and icons overlap in station construction tab.
  • Fix: [#2396] Crash when creating a station of greater than 80 tiles.

Development Log

Please find the development log in the release announcement on our website.

Known issues

  • Multiplayer functionality is not available at this time.

v24.03

1 month ago

Changelog

  • Feature: [#126] Station size limitations can now be disabled (though still max 80 tiles per station).
  • Feature: [#1941] Landscapes can now be generated directly from 384x384 PNG images.
  • Feature: [#2331] Allow setting a preferred owner face to be used for new games.
  • Fix: [#2312] Object selection allowing deselection of in-use objects, leading to crashes.
  • Fix: [#2316, #2321] Vehicles do not rotate in announcement for their invention.
  • Fix: [#2352] Height-related station names generated incorrectly.
  • Fix: [#2364] Scroll wheel not working on stepper widgets in the Landscape Generation and Tile Inspector windows.
  • Change: [#2324] Loading and saving landscapes now defaults to the OpenLoco user folder.
  • Change: [#2328] In the landscape generation window, water options are now presented in a separate tab.

Development Log

Please find the development log in the release announcement on our website.

Known issues

  • Multiplayer functionality is not available at this time.

v24.02.1

2 months ago

Changelog

  • Fix: [#2310] Newly created stations and the tracks they are on have zero clearance.

Development Log

Please find the development log in the release announcement on our website.

Known issues

  • Multiplayer functionality is not available at this time.

v24.02

2 months ago

Changelog

  • Fix: [#2277] Dragging vehicle components does not visually remove the component being dragged in some cases.
  • Fix: [#2255] Load/save window fails to show all files in some cases.
  • Fix: [#2282] Crash when generating landscape with smallest town size.
  • Fix: [#2282] Town size selection does not match vanilla size selection.
  • Fix: [#2283] Bankrupt AI companies are not being removed from the game.
  • Fix: [#2287] Scroll wheel is not working in load/save window.
  • Fix: [#2290] Construction arrows are not correctly invalidated.
  • Fix: [#2291] Signals fail to be placed when selecting one end of large curve track.
  • Fix: [#2293] See-through trees flag is ignored when right-clicking a viewport.
  • Change: [#2294] Track and road elements are now ignored when they are see-through.

Development Log

Please find the development log in the release announcement on our website.

Known issues

  • Multiplayer functionality is not available at this time.

v24.01.1

3 months ago

Changelog

  • Fix: [#2253]: Game crashes when loading some save games on Windows.

Development Log

Please find the development log in the release announcement on our website.

Known issues

  • Multiplayer functionality is not available at this time.

v24.01

4 months ago

Changelog

  • Feature: [#1238]: Mountain tool is now a toggle, making it possible to specify the mountain table size.
  • Feature: [#2228]: Max terraform tool sizes have been increased from 10x10 to 64x64.
  • Fix: [#2162] Build Vehicle window is not properly reset if opened for new or existing vehicle.
  • Fix: [#2210] Current language is not drawn correctly in options window.
  • Fix: [#2231] Height mark shortcuts for land and tracks are swapped in some cases.
  • Fix: [#2238] Scroll on map edge doesn't work for bottom and right edges.
  • Change: [#1180] Separate track/road see-through toggles.
  • Change: [#2231] Separate trees/buildings/scenery see-through toggles.
  • Change: [#2228]: The landscape 'paint mode' button now uses a different paintbrush image.
  • Change: [#2228]: The landscape texture selection is now hidden until the 'paint' mode is activated.

Development Log

Please find the development log in the release announcement on our website.

Known issues

  • Multiplayer functionality is not available at this time.

v23.12

4 months ago

Changelog

  • Fix: [#2200] Route through orders not working as expected.
  • Fix: [#2203] Crash when clipping strings for display.
  • Fix: [#2209] Town size limits are not being taken account in the map generator.
  • Fix: [#2217] Road stations loading at incorrect rate under certain situations.
  • Fix: [#2221] Cursor icon is reset when the game auto saves.
  • Fix: [#2225] Improve scroll wheel behaviour for zooming under some circumstances.

Development Log

Please find the development log in the release announcement on our website.

Known issues

  • Multiplayer functionality is not available at this time.

v23.11

5 months ago

Changelog

  • Fix: [#2111] Crash when viewing the orders of a vehicle and ai deletes a train.
  • Fix: [#2114] The company face preview in the object selection window is the wrong size.
  • Fix: [#2184] The game is stuck on a black screen for a long time on some double-density screen set-ups.

Development Log

Please find the development log in the release announcement on our website.

Known issues

  • Multiplayer functionality is not available at this time.

v23.10

6 months ago

Changelog

  • Feature: [#2148] Build vehicle window: add search box and filters for cargo and powered/unpowered.
  • Feature: [#2151] Add a cheat to disable the loading penalty at stations when vehicle length exceeds station length.
  • Fix: [#1685] Crash when removing a crashed vehicle.
  • Fix: [#2110] Very large signal placement cost when upgrading a signal.
  • Fix: [#2152] Crash when too many messages to be shown.
  • Fix: [#2153] Hang on scenario load when enabling custom owner name feature.

Development Log

Please find the development log in the release announcement on our website.

Known issues

  • Multiplayer functionality is not available at this time.