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Intel® Video Processing Library (Intel® VPL) dispatcher, tools, and examples

Project README

Intel® Video Processing Library (Intel® VPL)

Intel® Video Processing Library (Intel® VPL) supports AI visual inference, media delivery, cloud gaming, and virtual desktop infrastructure use cases by providing access to hardware accelerated video decode, encode, and frame processing capabilities on Intel® GPUs.

See the specification for additional information.

This repository contains the following components:

  • Copies of the Intel® VPL API header files. The version of the API is listed in the mfxdefs.h file.

  • Intel® VPL Dispatcher

  • Examples demonstrating API usage

  • Command line tools To use Intel® VPL for video processing you need to install at least one implementation. Here is a list:

  • oneVPL-intel-gpu for use on Intel® Iris® Xe graphics and newer

  • Intel® Media SDK for use on legacy Intel® graphics

Architecture

graph TD;
    dispatcher["Intel® VPL Dispatcher"]-->oneVPL-intel-gpu;
    dispatcher-->msdk["Intel® MediaSDK"];

As shown in this diagram, the Intel® VPL Dispatcher forwards function calls from the application to use the selected runtime.

Dispatcher behavior when targeting Intel® GPUs

Runtime loaded by Intel® VPL Dispatcher and their Microsoft* DirectX* support:

GPU Media SDK Intel® VPL Microsoft* DirectX* Support
Earlier platforms, back to BDW (Broadwell) :heavy_check_mark: DX9/DX11
ICL (Ice Lake) :heavy_check_mark: DX9/DX11
JSL (Jasper Lake) :heavy_check_mark: DX9/DX11
EHL (Elkhart Lake) :heavy_check_mark: DX9/DX11
SG1 :heavy_check_mark: DX9/DX11
TGL (Tiger Lake) :heavy_check_mark: :heavy_check_mark: DX9/DX11*
DG1 (Intel® Iris® Xe MAX graphics) :heavy_check_mark: :heavy_check_mark: DX11*
RKL (Rocket Lake) :heavy_check_mark: DX11
ADL-S (Alder Lake S) :heavy_check_mark: DX11
ADL-P (Alder Lake P) :heavy_check_mark: DX11
DG2 (Intel® Arc™ A-Series Graphics) :heavy_check_mark: DX11
ATSM (Intel® Data Center GPU Flex Series) :heavy_check_mark: DX11
Future platforms... :heavy_check_mark: DX11

For TGL and DG1, if both Intel® VPL and Intel® Media SDK runtime are installed then the Intel® VPL Dispatcher will prefer Intel® VPL runtime unless the application requests D3D9 by setting the filter property "mfxImplDescription.AccelerationMode" to MFX_ACCEL_MODE_VIA_D3D9.

Installation and Usage

Installation options

Intel® VPL may be installed:

How to Contribute

See CONTRIBUTING.md for more information.

License

This project is licensed under the MIT License. See the LICENSE file for details.

Security

See the Intel® Security Center for information on how to report a potential security issue or vulnerability.

Open Source Agenda is not affiliated with "OneVPL" Project. README Source: intel/libvpl
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