OimoPhysics Versions Save

A cross-platform 3D physics engine

v1.2.4

1 year ago

bugfix: error on shape removing (#51) bugfix: the version in package.json was not correct

v1.2.3

2 years ago
  • added package.json type as module (#49) so that the library is recognized as an ES6 module
  • removed a part of old source code from /old dir

v1.2.2

2 years ago
  • done adopting to Haxe 4.0
  • GenericJoint is officially supported
  • bugfixes (#32, #39, #40)
  • added JavaScript module version
  • minor fixes

v1.2.0

6 years ago
  • fixed Mat4.ortho
  • modified macros
  • moved demo sources from /src to /demos/src
  • fixed collision filtering bug
  • added RigidBody.isSleeping

v1.1.2

6 years ago
  • interface bug fixed
  • removed unused exports

v1.1.1

6 years ago
  • fixed a fatal bug in exported files... sorry!

1.0.0

6 years ago
  • OimoPhysics 1.0.0 has been released!

v1.1.0

6 years ago
  • added specialized box-box collision detector for generating more preferable contact manifolds
  • modified some demos
  • removed unused files
  • added unminified js and externs